bobthegiraffemonkey
Veteran
This is why I learned A perms I like from all angles, the standard algs are horrible for AUF'ing afterwards. Generally speaking though, it is better to AUF than rotate. Really, you just have to experiment with each algorithm to see if it is easy to AUF after it, and sometimes you can change some of the execution at the end to make it easier to do an AUF that you know you need to do after you finish the alg (I find this especially useful with <M,U> algs). Also, if you have to rotate at the start of the alg anyway, it sometimes doesn't hurt to be able to rotate the cube different ways to deal with different angles.