y2 R' F D2 F' U' L U2 L' R U R' D' // xx-cross
L U' L' U2 y' R' U' R // Pair
L U2 L2 U' L2 U' L' // Pair
R U R' U R' U2 R2 U R2 U R2 U' R' // ZBLL
U // AUF
40 STM
Next : U2 F2 L2 U2 L' R2 B2 L' R2 F2 B' D' R' U2 R2 F2 D F U' L
U2 F2 L2 U2 L' R2 B2 L' R2 F2 B' D' R' U2 R2 F2 D F U' L
x2 y' // Inspection
S L U F' R' F // FB
R' u R' u U2 R' // 3QB
u U F' U' F R U2 R' // EOLE
U' R U2 R U R2 U' D' R U2 R' // TDR
U R2 D R' U R D' R2 U' r' F R F' M' U' D2 // ZBLL
Next: B' R' D' F2 R2 U' F2 R2 D2 R2 D2 F' R B2 F2 D' B' U
y’ z2 // Inspection
F R’ L2 D L F’ // Cross (6)
U’ L’ U’ L2 U L // RG Pair (6)
R U’ R2 U’ R2 // RB Pair (5)
U’ R’ L’ U L // OG Pair (5)
U2 R U R2 F R F’ // OB Pair (7)
U’ l’ U’ L U l F’ L’ F // COLL (9)
U’ R U R’ U R U’ R2 U’ R’ U R’ U R // Ua Perm (14)
52 STM CFOP
Next R D' F2 D R2 D' R2 D L2 D' B2 D' F U' F D B2 L U' B F
y’ z2 // Inspection
F R’ L2 D L F’ // Cross (6)
U’ L’ U’ L2 U L // RG Pair (6)
R U’ R2 U’ R2 // RB Pair (5)
U’ R’ L’ U L // OG Pair (5)
U2 R U R2 F R F’ // OB Pair (7)
U’ l’ U’ L U l F’ L’ F // COLL (9)
U’ R U R’ U R U’ R2 U’ R’ U R’ U R // Ua Perm (14)
52 STM CFOP
Next R D' F2 D R2 D' R2 D L2 D' B2 D' F U' F D B2 L U' B F
XXcross: r D l' u L U L U S R' f'
Third pair: L' U L U L' U' L
Fourth pair: U' y L' U L U L' U L2 F' L' F
COLL: U2 R U R' U' R' F R2 U R' U' R U R' U' F'
PLL: U'
R' U' F B2 U2 B' L U' R' L2 F2 L' D2 R' U2 R2 U2 F2 D2 U'
y'
r D l' u L U L U S R' f'
L' U L U L' U' L
U' y L' U L U L' U L2 F' L' F
U2 R U R' U' R' F R2 U R' U' R U R' U' F'
U'
Next:
R' B' L' U D2 B2 L D2 L2 F2 L2 U' B2 U F2 D' L2 D2 L D
XXcross: r D l' u L U L U S R' f'
Third pair: L' U L U L' U' L
Fourth pair: U' y L' U L U L' U L2 F' L' F
COLL: U2 R U R' U' R' F R2 U R' U' R U R' U' F'
PLL: U'
R' U' F B2 U2 B' L U' R' L2 F2 L' D2 R' U2 R2 U2 F2 D2 U'
y'
r D l' u L U L U S R' f'
L' U L U L' U' L
U' y L' U L U L' U L2 F' L' F
U2 R U R' U' R' F R2 U R' U' R U R' U' F'
U'
Next:
R' B' L' U D2 B2 L D2 L2 F2 L2 U' B2 U F2 D' L2 D2 L D
U2 L' B2 D2 B2 D2 L' D2 U2 L2 B R' D L B2 D2 U F' L2
x' y R u' F M2' F U' B //FB (7/7)
R U' R2 U2 R' U r2' R //Pseudo 2x2x2 (8/15)
U r U' r' U r U2 R' //L2E (8/23)
//23 STM to F2L-1c
F R' F2 R U R U R' U' R U' R' F //OCLC (Orient Corners Last Corner) (13/36)
U2 x R2 U2 R U R' U2 L U' R U M U //XLL (13/49)
APB-CX, 45
APB-CX
U2 L' B2 D2 B2 D2 L' D2 U2 L2 B R' D L B2 D2 U F' L2
x' y R u' F M2' F U' B //FB (7/7)
U R2 r U' r' U r' //DFDB (7/14)
U' R F' U F //Block and Square (5/19)
//19 STM to F2L-1c
y R U R2 F R F' U2 F' U' F //OCLC (Orient Corners Last Corner) (10/29)
U2 R U' R' S R' F R f' R U' y R U2 R' F' U' //XLL (16/45)
Roux, 39
Roux
U2 L' B2 D2 B2 D2 L' D2 U2 L2 B R' D L B2 D2 U F' L2
x' y R u' F M2' F U' B //FB (7/7)
R U' r2 U2 r2' R U R' U' r U R' //SB (12/19)
r' D' r U r' D r U' r U r' //CMLL (11/30)
M2' U' M U' M' U2 M' U2 M //LSE (9/39)
Next: B2 D' B2 R2 D2 U F2 U' R2 B2 R U F L2 F R2 U2 R' F D2
x y2 D F U F' U' r2 U' R2 B' // FB
R2 U' r2 U' r' // dM
U R U R2 // Pair
S' U S F' U' F // EO
U' R' U2 R' U R U R // LXS
U R2 D' R U' R' D R2 U R' U R U2 R' U R U2 R' U' R // ZBLL
U // AUF
58 STM
Next : B R B2 U2 B2 L' U2 R' F2 D2 F2 D2 F' L' D R' U' R F U'
B R B2 U2 B2 L' U2 R' F2 D2 F2 D2 F' L' D R' U' R F U'
y' F R' B2' U F2 D2 //dL
U r U' r U M2' //dM
U' R //F2L Pair - dbr
U2 R' F R2 F2' U' F //Block+Pair - dbr
U2 R U R' U2 M F R' F' r //OCLC
R2' D' r U' r' D R2 U f R f' U2 //XLL
Next: D' L2 D' R2 D2 U' B2 D B2 F2 L' F U' R F2 U2 R2 D B' U2
D' L2 D' R2 D2 U' B2 D B2 F2 L' F U' R F2 U2 R2 D B' U2
R' L2 D' F' L2 D' //eoline+1
R U2 L U2 L2 //square
U L' D B2 D' //finish block
(U2 R' U R2 U2 R) U' R U2 R' U2 R U' R' //rightblock
(U2) R2 F R U R U' R' F' R U2 R' U2 R (U') //rb perm
Long time no see
NEXT: U D R' F' D2 B2 D' R D2 B' D2 F' D2 R2 F2 B' R2 B2 L2 R'
y' U2 F B' R B2 // 222
U' F' R F2 r U' r' // 223
U' R U' R' // Pair
R' f' U' f R2 S R' S'// EOpair
U2 R U2 R2 U' R' U R // LXS
U' R U R' F' R U2 R' U' R U' R' F R U' R' // ZBLL
48 STM
Next : F2 U' L2 D R2 F2 D F2 L2 R2 B' R F' U R2 F D' R D B2
R' D L' B' R' F' B U' B' U2 R2 B2 U2 F2 D2 L U2 R' D2 L'
z' y r2 R' U' R F2 U2' S z' //FB
U R' r2 U r' U r2 //DFDB
R //DBR Pair Formation
R U2 R U2' R' U' R //Block+Edge
U' F R' F' R2 U2' R' U R U' R' //OCLC
R U R' U M' U' R U' r' U2 M' U' M //XLL
Next: U B' F2 L2 B U2 B' D2 R2 D2 B' U R F' D R' B' R' B2
R' D L' B' R' F' B U' B' U2 R2 B2 U2 F2 D2 L U2 R' D2 L'
z' y r2 R' U' R F2 U2' S z' //FB
U R' r2 U r' U r2 //DFDB
R //DBR Pair Formation
R U2 R U2' R' U' R //Block+Edge
U' F R' F' R2 U2' R' U R U' R' //OCLC
R U R' U M' U' R U' r' U2 M' U' M //XLL
Next: U B' F2 L2 B U2 B' D2 R2 D2 B' U R F' D R' B' R' B2
zz
U' B2 D F U' F R F//EOCross
D' R U' R' D//FR
U' L' U L//FL
R' U2 R //BR
L U L' U' L U2 L'//BL
R U2 R' U' R U' R'//OCLL
U R U R' F' R U R' U' R' F R2 U' R' U2//J perm
next: B2 D F2 U' L2 R2 F2 U' R2 U L2 B D U L' B L' R D F R
I've been doing a lot of work with APB-inspired things. This post documents several of them. If any are interesting to y'all, let me know.
APB
B2 D F2 U' L2 R2 F2 U' R2 U L2 B D U L' B L' R D F R
x2 D2 F2 U M' D B' //FB
r2 U2 r' //2x2x3
R2 U' R2' //dbR Formation
U R D r' U' r D' R' //EOPair
U' R U' R' U R' U2 R U2 R2 U' R' //LXS
R U R' F' R U R' U R U2 R' F R U' R' //ZBLL
APB-OP
B2 D F2 U' L2 R2 F2 U' R2 U L2 B D U L' B L' R D F R
x2 D2 F2 U M' D B' //FB
r2 U2 r' //2x2x3
R U' R U' R2' //F2L Pairs
R' U S' R' U2 R U2 S //Right Block
U f R U R' U' f' //OLL
R U' R' U' R U R D R' U' R D' R' U2 R' U' //PLL
APB-OP does 2x2x3, forms F2L pairs, does an algorithm to solve the right block, OLL, then PLL.
APB-CX
B2 D F2 U' L2 R2 F2 U' R2 U L2 B D U L' B L' R D F R
x2 D2 F2 U M' D B' //FB
r2 U2 r' //2x2x3
R2 U' R2' //BR Pair
R' U R' S R S' U2 R //Block+Pair
U R U2 R' U2 R U R' U' R U R' //OCLC
U' F R' F R2 U R' U' F2 U' r U' r' F //XLL
APB-CX does 2x2x3, forms the DBR F2L pair, does an algorithm to solve the pair+DR+FR, orients all corners while inserting DFR (OCLC; orient corners last corner), then XLL (corners-oriented 1lll).
APB-D
B2 D F2 U' L2 R2 F2 U' R2 U L2 B D U L' B L' R D F R
x2 D2 F2 U M' D B' //FB
r2 U2 r' //2x2x3
U R2 //Dfr Pair
U R U R' U' S' U S //EO-D-Pair
U2 R2 U' R' U R U2 R //D-LXS
U D' R U R' U R U' R' U' D R2 U' R U' R' U R' U R2 U2 //ZBLL
APB-D does 2x2x3, forms a pair with DR, does EO Pair, does a new version of LXS, then ZBLL.
APB-OP and APB-CX are my own ideas, while APB-D was thought of by Athefre.
-----
Also, here's are Petrus/Roux solves:
Petrus
B2 D F2 U' L2 R2 F2 U' R2 U L2 B D U L' B L' R D F R
x2 D2 F2 U M' D B' //FB
r2 U2 r' //2x2x3
D r' U r D' //EODR
U' R2 U2' R2' U2' R U R' U R2 U' R2' //F2L
U2 R U R' U' R' F R2 U R' U' R U R' U' F' U //ZBLL
Roux
B2 D F2 U' L2 R2 F2 U' R2 U L2 B D U L' B L' R D F R
x2 D2 F2 U M' D B2 R' B //FB+DR Influence
U R2 U' R U r' U2 r2 R U R //SB
U r U R' U R U2 r' //CMLL+EO Influence
M' U' M' U' M2' U2 M' U2 M U' //LSE
-----
Next: L2 F D' R2 B2 R2 U' F2 D' B2 D' L2 D' L2 F' L' F2 U L R U
I've been doing a lot of work with APB-inspired things. This post documents several of them. If any are interesting to y'all, let me know.
APB
B2 D F2 U' L2 R2 F2 U' R2 U L2 B D U L' B L' R D F R
x2 D2 F2 U M' D B' //FB
r2 U2 r' //2x2x3
R2 U' R2' //dbR Formation
U R D r' U' r D' R' //EOPair
U' R U' R' U R' U2 R U2 R2 U' R' //LXS
R U R' F' R U R' U R U2 R' F R U' R' //ZBLL
APB-OP
B2 D F2 U' L2 R2 F2 U' R2 U L2 B D U L' B L' R D F R
x2 D2 F2 U M' D B' //FB
r2 U2 r' //2x2x3
R U' R U' R2' //F2L Pairs
R' U S' R' U2 R U2 S //Right Block
U f R U R' U' f' //OLL
R U' R' U' R U R D R' U' R D' R' U2 R' U' //PLL
APB-OP does 2x2x3, forms F2L pairs, does an algorithm to solve the right block, OLL, then PLL.
APB-CX
B2 D F2 U' L2 R2 F2 U' R2 U L2 B D U L' B L' R D F R
x2 D2 F2 U M' D B' //FB
r2 U2 r' //2x2x3
R2 U' R2' //BR Pair
R' U R' S R S' U2 R //Block+Pair
U R U2 R' U2 R U R' U' R U R' //OCLC
U' F R' F R2 U R' U' F2 U' r U' r' F //XLL
APB-CX does 2x2x3, forms the DBR F2L pair, does an algorithm to solve the pair+DR+FR, orients all corners while inserting DFR (OCLC; orient corners last corner), then XLL (corners-oriented 1lll).
APB-D
B2 D F2 U' L2 R2 F2 U' R2 U L2 B D U L' B L' R D F R
x2 D2 F2 U M' D B' //FB
r2 U2 r' //2x2x3
U R2 //Dfr Pair
U R U R' U' S' U S //EO-D-Pair
U2 R2 U' R' U R U2 R //D-LXS
U D' R U R' U R U' R' U' D R2 U' R U' R' U R' U R2 U2 //ZBLL
APB-D does 2x2x3, forms a pair with DR, does EO Pair, does a new version of LXS, then ZBLL.
APB-OP and APB-CX are my own ideas, while APB-D was thought of by Athefre.
-----
Also, here's are Petrus/Roux solves:
Petrus
B2 D F2 U' L2 R2 F2 U' R2 U L2 B D U L' B L' R D F R
x2 D2 F2 U M' D B' //FB
r2 U2 r' //2x2x3
D r' U r D' //EODR
U' R2 U2' R2' U2' R U R' U R2 U' R2' //F2L
U2 R U R' U' R' F R2 U R' U' R U R' U' F' U //ZBLL
Roux
B2 D F2 U' L2 R2 F2 U' R2 U L2 B D U L' B L' R D F R
x2 D2 F2 U M' D B2 R' B //FB+DR Influence
U R2 U' R U r' U2 r2 R U R //SB
U r U R' U R U2 r' //CMLL+EO Influence
M' U' M' U' M2' U2 M' U2 M U' //LSE
-----
Next: L2 F D' R2 B2 R2 U' F2 D' B2 D' L2 D' L2 F' L' F2 U L R U
z' y2
M2' B2' D // arrow (3)
L U' L' U2' L' U L // p1 (7/10)
U L U' L' R2' U R2 U' R' // finish cross, p2, p3 (9/19)
y' U2' L' U2' L2 F' L' F // LS (8/27)
U' r' F2 r U r' F r // OLL (8/35)
l' U R' D2 R U' R' D2 R2 B' // PLL (10/45)
NEXT: U2 R U R2 U' B2 D U L2 U' L2 F2 L2 U' L' B F' D U2 B F'