The 3x3x3 Example Solve Thread

How do you get these LL skips and the like? Do you just play around with RB solutions until you can read out a solution for the rest of the cube from one of the positions approaching a solved RB? Or is it just a ZBLL cancelling with your RB solution?
 
scramble: D' U B F' L2 R' D2 F' L R' F D2 L F2 R U2 F2 L2 R D2 B' F R' F' (sexy)

Inspection: Z2 X2
X-cross: D L' U L2 U' L D2
2nd slot: y R' F R F' R U' R'
3rd slot: U' r' F' r U2 L U' L'
4th slot: U L' U L U2 F U F'
COLL: R' F2 R U2 R U2 R' F2 U' R U' R'
PLL: U2 M2 U M U2 M' U M2

Next Scramble: B' F2 U F2 R2 D R2 U' B2 L2 F2 L' U2 F D L U2 F' D F2
 
NEXT: D2 B2 D F2 U L2 U R2 F2 U' B D R' U' F' D U2 B' R B' R'

Three solutions

Bw M' B' //FB
Rw B U B' U R U' R' U' R U' R' //Pseudo SB + CO
[F2: [Rw2, D' L2 D]] //Corners and 3 edges
Uw2 M Uw2 R' L' //L3E

30STM, 32HTM
see on alg.cubing.net


Bw M' B M' B2 //3x2x2 + pair
R U' R' U R2 //Square
Dw' L Dw R' Dw' L' Dw //All but 2 edges (-1 move)
F' Rw U Lw U2 L' U' L' U L2 U2 L' //Flip

29STM, 31HTM
see on alg.cubing.net


Bw M' B M' B2 //3x2x2 + pair
R B U B' //EO and square
U R U' R' //Square
U' R U' R' //Leaves pair 3 cycle +1 move
[F2: [Rw2, D' L2 D]] R2 //Finish

28STM, 30HTM
see on alg.cubing.net

Next scramble: F' D' F' U D' R' D2 L' B U D' R2 F2 D R2 U R2 L2
 
Roux with interesting blocks, 30

y x' r F r' D2 //FB
M U R2 U R' U2 r U' r //SB
F U R U' R' F'//CMLL
M U M' U' M U2 M' U M U2 M'//LSE

NEXT: L2 U L2 B2 U' L2 D R2 D F2 U2 B R2 D R F' L D2 B L2 U
 
Roux, 29

z y' L2 D2 B F R2' r F//FB
r2 U R' U R' U r R2' U r//SB+CMLL
U' M2 U M U M' U2 M' U M U2 M2//LSE

NEXT: L2 R2 D2 U' L2 R2 B2 R2 U2 L' B2 D2 R' B' U' F2 R2 D' L'
 
NEXT: L2 R2 D2 U' L2 R2 B2 R2 U2 L' B2 D2 R' B' U' F2 R2 D' L'

"CFOP"

R' Fw2 D2 //Pseudo 2x2x2
L E' B' Uw' L' //First Layer -1 corner
U2 F U2 F' //Insert pseudo pair
B' D L Dw * L F' L' //F2L + OLL skip

But then we get an F perm, so instead I insert this ZBLL:

R' Fw2 D2 //Pseudo 2x2x2
L E' B' Uw' L' //First Layer -1 corner
U2 F U2 F' //Insert pseudo pair
B' D L Dw //F2L -3 moves
M' U2 B' U B U2 F' B' U B U' F //F perm skip (setup + ZBLL)
Lw F' L' U2 //Finish

see on alg.cubing.net

Next scramble: D2 R B2 U2 L F2 L2 B2 R D2 R U' L F' D U B' U R2 D2 R'
 
Roux, 33. Cool SB

y' x' r U R' F R' U2 B2//FB
R U' r2 U R r U' r' U2 R2//SB
F U R U' R' F'//CMLL
M' U2 M U M' U' M' U M2 U2//LSE

NEXT: L B2 D' U' R2 U L2 U R2 U L2 R2 B' F2 U' L2 F' R D2 F2 R'
 
Roux, 36. This could potentially be a WR solve. Everything's straightforward with super fast blocks and CMLL with pretty nice LSE also

y x u2 R' F2 r' B'//FB
r U r' U' R' U2 R U R' U' R//SB
U R U R' U R U2 R'//CMLL
U' M U M U' M2 U2 M' U2 M2 U2 M'//LSE

NEXT: B L D' F' R2 B' U B' U' L F2 R2 U F2 B2 U2 L2 U' L2 D'
 
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