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The 3x3x3 Example Solve Thread

BenChristman1

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Hello, this is my first post!
Welcome! You can make a thread under the "Member Intro" subforum to tell more about yourself! Look at the message that pjk sent you, and it will explain all about the forums, and explain how to make an intro thread!
NEXT: B' R' F L' U B' L B D B2 D2 B R' D' U' B' D2 F B' U L U B2 R2 F2
@zinzan8

U R' F U R2 U R L' U L D' R2 // X-Cross
During inspection, I can see that yellow-blue is just a D' away from being solved, but before doing that, I insert yellow-orange and yellow-green with U R' F U R'. The second U move is to preserve the red-blue pair that was built while inserting those 2 cross edges. The yellow-green-orange corner is now solved relative to 2 edges around it, so I did and R' U R to take its edge out, and L' U L to insert it. I can then finish the X-Cross with D' R2.
U2 f R' f' // F2L 2 (red-blue)
Using the same insert that I did on my last example solve, I did U2 to put the pair in position, then insert with f R' f'.
L U' L' U F' U' F // F2L 3 (green-red)
I could have chosen to solve the orange-blue pair, but I chose green-red because it had a lower movecount. I took the green-red edge out of the back-left slot with L U' L', then just did a simple 3 move insert with U F' U' F.
y' L' U2 L U L' U L U' L' U L // F2L 4
I then rotated to put the last slot in front, just so that I could see everything easier. I actually just did a setup to the case I did in my last example solve with L' U2 L. I then executed the case that I showed yesterday with U L' U L to pair the pieces and U' L' U L to insert the pair.
U' R U R' U R U2 R' // OLL
Simple Sune OLL; just a U pre-AUF.
M2 U' M2 U' M' U2 M2 U2 M' // PLL
For the algorithm that I use, this sets up to a Z-perm with no AUF at the end, but some algs will have an AUF. It really won't matter, as long as you don't +2. ;)
Here is a visual.
U R' F U R' U2 L' U L U' L' U L D' // FB
E' R' u R' u2 R U R' u' // 3QB
F' U' F U' R F' U' F U2 R' u // EOLE
R U R' U R U' R' U R U2 R U2 R2 r U R' U' r' F R F' // CO
R2 U R2 U' R2 D R2 U' R2 U R2 D' M2 U M' U2 M U M2 U' // CP+EP
alg.cubing.net
Next: D B' R F' D B' L B' L2 D2 F B' D2 R2 B2 D' F2
 

zinzan8

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Joined
Aug 11, 2020
Messages
69
Welcome! You can make a thread under the "Member Intro" subforum to tell more about yourself! Look at the message that pjk sent you, and it will explain all about the forums, and explain how to make an intro thread!

@zinzan8

U R' F U R2 U R L' U L D' R2 // X-Cross
During inspection, I can see that yellow-blue is just a D' away from being solved, but before doing that, I insert yellow-orange and yellow-green with U R' F U R'. The second U move is to preserve the red-blue pair that was built while inserting those 2 cross edges. The yellow-green-orange corner is now solved relative to 2 edges around it, so I did and R' U R to take its edge out, and L' U L to insert it. I can then finish the X-Cross with D' R2.
U2 f R' f' // F2L 2 (red-blue)
Using the same insert that I did on my last example solve, I did U2 to put the pair in position, then insert with f R' f'.
L U' L' U F' U' F // F2L 3 (green-red)
I could have chosen to solve the orange-blue pair, but I chose green-red because it had a lower movecount. I took the green-red edge out of the back-left slot with L U' L', then just did a simple 3 move insert with U F' U' F.
y' L' U2 L U L' U L U' L' U L // F2L 4
I then rotated to put the last slot in front, just so that I could see everything easier. I actually just did a setup to the case I did in my last example solve with L' U2 L. I then executed the case that I showed yesterday with U L' U L to pair the pieces and U' L' U L to insert the pair.
U' R U R' U R U2 R' // OLL
Simple Sune OLL; just a U pre-AUF.
M2 U' M2 U' M' U2 M2 U2 M' // PLL
For the algorithm that I use, this sets up to a Z-perm with no AUF at the end, but some algs will have an AUF. It really won't matter, as long as you don't +2. ;)
Here is a visual.
U R' F U R' U2 L' U L U' L' U L D' // FB
E' R' u R' u2 R U R' u' // 3QB
F' U' F U' R F' U' F U2 R' u // EOLE
R U R' U R U' R' U R U2 R U2 R2 r U R' U' r' F R F' // CO
R2 U R2 U' R2 D R2 U' R2 U R2 D' M2 U M' U2 M U M2 U' // CP+EP
alg.cubing.net
Next: D B' R F' D B' L B' L2 D2 F B' D2 R2 B2 D' F2
Outstanding. Thanks!
 
Joined
Aug 30, 2020
Messages
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On a long train journey, Smashin' PBs one a stop
NEXT : R2 D2 L2 U L2 U B2 U2 F2 U' L2 B' F2 L F U' F2 R' D U2 R2
x2 // inspection
L D F D2 R' F L F2 // cross (8)
R U' R' U' L U L' // 1st pair (7)
U L' U L U' f R' f' // 2nd pair (8)
U2 L' U' L E R U R' U F' U' F u //3rd and 4th pairs
U r U r' U R U' R' M' U R U2 r' // OLL 56
U' R U R' F' R U R' U' R' F R2 U' R' // PLL Jb Perm

tried fancy stuff, got 65HTM 70QTM 63STM 64ETM lol

Next: F2 L' D2 L U2 B2 R' D2 R2 B2 D2 F2 B' L2 U R2 F D' L' D
 

GRVigo

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Jan 29, 2020
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Vigo, Spain
Next: F2 L' D2 L U2 B2 R' D2 R2 B2 D2 F2 B' L2 U R2 F D' L' D
Inspection: z

XXCross (8): L2 U F' D2 L' B2 L' B2
F2L 1 (4): U F U' F'
F2L 2 (3): R U' R'
1LLL (18): (y) (U2) R U2 R' U2 F R U' R' U R U R' F' R U2 R'
AUF: U

Solve movements: 34

NEXT: F' L F R2 U2 D' F2 R B D L F2 R' F2 R' B' D U' F B
Tip: There is an XCross in the top layer in 6 movements
 
Joined
Aug 30, 2020
Messages
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Location
On a long train journey, Smashin' PBs one a stop
Inspection: z

XXCross (8): L2 U F' D2 L' B2 L' B2
F2L 1 (4): U F U' F'
F2L 2 (3): R U' R'
1LLL (18): (y) (U2) R U2 R' U2 F R U' R' U R U R' F' R U2 R'
AUF: U

Solve movements: 34

NEXT: F' L F R2 U2 D' F2 R B D L F2 R' F2 R' B' D U' F B
Tip: There is an XCross in the top layer in 6 movements
Thanks!!
HK: 64h, 79q, 58s, 60e

x2 z2 //inspection
R' U R' U2 F2 L2 U B2 F //arrow+1 pair
U2 L U2 L' F U' F' //2nd pair
D' U2 R' U R D//3rd pair
U' f R' f' //4th pair
U' S U S' //EO
U2 F R U' R' U R U2 R' U' R U R' U' F' //COLL
U S U2 S' R2 U R2 S R2 S' U' R2 U2 //L5EP

Next: F2 U' R2 U' B2 L2 R2 U2 B2 R2 D' R2 L' B F' L2 R B2 D B' L2
 
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On a long train journey, Smashin' PBs one a stop
All on inverse:
(B' U' R' B) // CO
(D U' B L2 F L D F B' L' U' ) // DR
( F R2 B2 L2 F' D2 F' )

Next: R' B2 F2 R F' D' U B2 U' F D' L' B D B2 D2 U' L R F2 D' U2 F2 R U
I could apply a ZBLL I just learnt:

46HTM 53QTM 46STM 47ETM

x2 // inspection
L D' F2 L D2 L // cross (6)
U2 R' U R U' R' U R2 U R' U' R U R' // 1st and second pairs (14)
U' L U2 L' U L U' L' // 3rd pair (8)
U' F U' F2 r U r' // 4th pair (7)
R' U R U2 r' R' F R F' r //ZBLL
U' //AUF

Next: R2 U' L' F2 R2 D2 F2 U2 L' B2 L D2 L B' F D L' U' L2 D2 R2
 

Devagio

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Apr 21, 2020
Messages
253
F2 R2 B' U2 L2 F2 U2 R2 F' R2 F D' B' U2 L F' U L2 F2 D2 U'
U F' U2 S2 L2 // FB (5/5)
B U' B' R2 // 3QB (4/9)
u2 F R F' U R' // EOLE (6/15)
u R U R U2 R' U R' // TDR (8/23)
U2 R' U2 R U' L U2 R' U2 R U2 L' R' U R // ZBLL (15/38)

Next: U' B' U' R U' D' R B2 R2 L2 F' D2 B' U2 R2 L2 U2 R2 F L F2
 

Milominx

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Dec 18, 2020
Messages
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Location
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U F' U2 S2 L2 // FB (5/5)
B U' B' R2 // 3QB (4/9)
u2 F R F' U R' // EOLE (6/15)
u R U R U2 R' U R' // TDR (8/23)
U2 R' U2 R U' L U2 R' U2 R U2 L' R' U R // ZBLL (15/38)

Next: U' B' U' R U' D' R B2 R2 L2 F' D2 B' U2 R2 L2 U2 R2 F L F2
CFOP:
x // Inspection
L´ F´ R´ D L D´ U´ F2 // Cross
y U2 R´ F R F´ U2 L U´ L´ // F2L 1
R´ U´ R U´ L´ U´ L // F2L 2
y R U2 R´ y L U L´ // F2L 3
U´ L F´ L´ F // F2L 4
U R U R´ U R U´ R´ U´ R´ F R F´ // OLL
U´ M2´ U´ M´ U2 M U´ M2 //PLL
56 STM
 

RedstoneTim

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Pyjam

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Oct 8, 2010
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R2 B2 U' L2 B D2 R F' L2 F2 D' F2 U' R2 L2 B2 U' F2 B2 R'
(y' x') u' M E' R M2' U' B // (7) FB
R2 U2 r U' R'
U M' U M2' R' U' r // (12/19)
U2 r U R' U' r' F R F' // (9/28) CMLL
U M2' U2 M' U2 M' U' M2' // (8/36) LSE


What if I use a ZBLL?
(y' x') u' M E' R M2' U' B // (7) FB
R2 U2 r U' R'
U M' U M2' R' U' r // (12/19)
U2 M2' // (2/21) F2L
R' D' R U R' D R2 U' R' U R U R' U' R U R' // (17/38) ZBLL

Longer…

Roux, 43 STM. The solve was very good until LSE
It should be M instead of M' at the 6th move in order to avoid the dots.
It's often a problem when the DF and DB edges are at the front of the arrow.
I still don't understand when to use M and when to use M' in this situation.
Your opinion would be welcome.

z' y U R' r' u' r F' // FB
R2 U' R U R2 U r' U M2' U R // SB
U' F R U R' U' R U R' U' F' // CMLL
U M' U' M U2 M U2 M2' U M U M2' U2


NEXT : See above.
 
Last edited:

Milominx

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Location
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(y' x') u' M E' R M2' U' B // (7) FB
R2 U2 r U' R'
U M' U M2' R' U' r // (12/19)
U2 r U R' U' r' F R F' // (9/28) CMLL
U M2' U2 M' U2 M' U' M2' // (8/36) LSE


What if I use a ZBLL?
(y' x') u' M E' R M2' U' B // (7) FB
R2 U2 r U' R'
U M' U M2' R' U' r // (12/19)
U2 M2' // (2/21) F2L
R' D' R U R' D R2 U' R' U R U R' U' R U R' // (17/38) ZBLL

Longer…



It should be M instead of M' at the 6th move in order to avoid the dots.
It's often a problem when the DF and DB edges are at the front of the arrow.
I still don't understand when to use M and when to use M' in this situation.
Your opinion would be welcome.

z' y U R' r' u' r F' // FB
R2 U' R U R2 U r' U M2' U R // SB
U' F R U R' U' R U R' U' F' // CMLL
U M' U' M U2 M U2 M2' U M U M2' U2


NEXT : See above.
What scramble do you mean? Neuros i will use Neuros.

CFOP:
x' // Inspection
D' R' D2 B2 F D' L D // Cross
U' L U L' R U2 R' // F2L 1
L' U L y' U' R U R' // F2L 2
y' U' R U R' y L U L' // F2L 3
U2 L' U2 L U L' U' L // F2L 4
Lw' U2 L U L' U Lw // OLL
U R' U R' U' y R' F' R2 U' R' U R' F R F U2 // PLL
58 HTM
Next: U2 L2 R2 F2 L2 R2 B D2 B' D2 L2 B2 U' L' F R D R' B F' D
 

Neuro

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Dec 23, 2016
Messages
521
It should be M instead of M' at the 6th move in order to avoid the dots.
It's often a problem when the DF and DB edges are at the front of the arrow.
I still don't understand when to use M and when to use M' in this situation.
Your opinion would be welcome.
I haven't heard of this before, although I would assume it would have to do with the relation of the ULUR edges. If that is the case, then I'm not sure it's entirely worth doing, because it's a decent amount to recognize all at once and dots isn't *that* slow. But again, I don't know how it works. I would be interested in learning about it/doing testing on my own, though.
 

Pyjam

Premium Member
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Oct 8, 2010
Messages
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Location
La Baule, France
I too think it's related to UR and UL.
Note that the right direction saves only two moves.
So, I agree it likely not worth the pain.
It's only interesting from a theoretical point of view.
 
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