The 2x2x2 "Example Solve" Game!

Next: F R2 F U R F' U R U'
x' y' // rotate
R U R' U' R' F R F' // orient
F2 U F2 // separate
F2 R2 F2 U // PBL

With cancellations: x' y' R U R' U' R' F R F U R2 F2 U

12 moves


Using an insertion:
F' D L2 * D2 L2
insert at *: [F' U2 F, D']

final solution: F' D L2 F' U2 F D' F' U2 F D' L2

12 moves again

Next: F' U R' F U2 F' U2 F' R'
 
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Next: U' F2 R U' R F2 U2 R2 F
L U F2 // layer
F' L F' D L' F L U2 F2 R2 // CLL

with cancellation: L U F L F' D L' F L U2 F2 R2
12 moves

Using an insertion:
R2 F D F * D F'
insert at *: [L2, U' R U]

final solution: R2 F D F L2 U' R U L2 U' R' U2 R'
13 moves

Using 3 random premoves:
F' R2 F2 R // layer
U2 F2 U F2 U2 // CLL
R F2 U' // undo premoves

F' R2 F2 R U2 F2 U F2 U2 R F2 U'
12 moves

Next: U F U' R' U2 F R F2 U
 
Hi, I am new in this site. I am from Cuba and very new at this speedsolving thing. My 3x3 PB is only 37.2. I was willing to know more speedcubers ever since there is none in Cuba. I don't know if this the right place to post this, but I can find anything else
 
next: U R' U' F U2 R F2 R U2
first attempt with Ortega:
z y2
F U' L U L U' L // layer
L U L' U' y2 R' F R F' U' // OLL/CLL
15 moves with cancellation

First attempt with Guimond:
z y
U' R U R' F2 // orient + separate
y U2 R2 U' B2 U2 R2 U' R2 // PBL
13 moves

very similar Guimond solution:
x' y2
U' R U R' U2 R2 // orient + separate
y R2 U' B2 U2 R2 U' R2 // PBL
also 13 moves

Best solution I found:
F R2 U' F R F' // layer
U' // AUF

7 moves

Next: R F2 R' U' R' F R' F R
 
F2 R U F2 R' F2 U' R' F2 U2 R2 F2 R U2 R' F R
B * D L2 D L2
insert at *: [B', U' F U]
final solution: U' F U B U' F' U2 F2 U F2
10 moves

I figured out a way to use the Insertion Finder on 2x2

Next: F U' R' F2 R' F2 R' U' R' U'
Why do my scrambles always end up being easy?
 
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