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The 2x2x2 "Example Solve" Game!

Next: R U2 R' U R' U R U2 R2, lol

F R U R' U L U' L' U B' U B U2 R U R' R U R' U R U2 R' R U R' U R U2 R' R U R' U R U2 R' R U R' U R U2 R' U' R U R' U R U2 R' R U R' F' R U R' U' R' F R2 U' R' U R U R' F' R U R' U' R' F R2 U' R' U
80 htm, hard scramble m8.

next: R' U R' U' R' U' F' R2 U'
 
next: R' U R' U' R' U' F' R2 U'
x' y2 // rotate
R U' R' U' // solve cube
R U R' U R U2 R'
F R' F' R U2 R U2 R'
R' F2 R U2 R U' R' F
R U' R' F R' F' R
R' F R2 F' U' R' U' R2 U R'
R U' R U' R' U R' D' R U' R' // Sune CLL set relay
y2 F R U' R' U' R U R' F' U // solve cube again

That solution was really bad, but I couldn't find a better one because the scramble wasn't very good.

Next: F R F U' R2 U' F' R F2
 
Scramble: F R F U' R2 U' F' R F2

Inspection: x' y'
Face: U2 R2
CLL: U' F' R' F R2 U R' U' R U R'
AUF: U

Nek: R' U F U2 R2 F' U R' F2
 
Next: R F2 U2 F' U' F R' U' R2

B2 U B U' /Face
z y2 /Adjust
R' U R' U2 R U' R' U R U' F2 R2 U2 /AntiCLL+R2F2R2

Final solve: B2 U B U' D' L D' L2 D L' D' L D L' B2 D2 L2, so B2 U B y U2 L D' L2 D L' D' L D L' B2 D2 L2, so B2 U B U2 F D' F2 D F' D' F D F' L2 D2 F2 (16 HTM)

Also:

x' U' R2 U' R' /Face
y /Adjust
R' U2 R y R' U R' U' R U' R /CLL

Final: B' R2 B' R' D' B2 D L' B L' B' L B' L (14 HTM)

Next: F2 U' F' U2 R' F' R2 F2 R' U2
 
Next: F2 R' F' R2 F' U R' U2

x2 // Inspection
U R F' U2 R2 // Layer
R' U' R U' R' U2 R U2 // CLL

Solution: x2 U R F' U2 R U' R U' R' U2 R U2

EDIT: Ninja'd

Next: F R U' F' U R' U R' U2

z2 // Inspection
U L' U L2 // Face
U' R' U2 R' F2 R F2 R U2 // Anti-CLL

Solution: z2 U L' U L2 U' R' U2 R' F2 R F2 R U2

Next: U F2 R2 U2 R' F' R2 F2 U2
 
Last edited:
z2
Face: F' U' R2 U' R2
OLL: U' R U2 R' U' R U' R'
PBL: z2 (Y perm)

I dont want to write it, anyway everbody knows it

Next scramble: u2 b f r' d2 f2 l2 u r
 
I dont want to write it, anyway everbody knows it
Some people use different Y perms. The three most used ones are:
F R U' R' U' R U R' F' R U R' U' R' F R F' (that took me less than 5 seconds to type...)
R U' R' U' F2 U' R U R' D R2
[z2 y] R U' R' U' F2 U' R U R' D F2 R2 (same as above but with an F2 near the end)
If you don't type out your solution, you may as well say 'White face, OLL, AUF, PBL, AUF', and then a next scramble. It doesn't take long with 2x2.
Also, which scrambler did you use for that next scramble?
 
Some people use different Y perms. The three most used ones are:
F R U' R' U' R U R' F' R U R' U' R' F R F' (that took me less than 5 seconds to type...)
R U' R' U' F2 U' R U R' D R2
[z2 y] R U' R' U' F2 U' R U R' D F2 R2 (same as above but with an F2 near the end)
If you don't type out your solution, you may as well say 'White face, OLL, AUF, PBL, AUF', and then a next scramble. It doesn't take long with 2x2.
Also, which scrambler did you use for that next scramble?
Im on a phone and its annoying switch between uppercase, numbers and simbols .
About the scramble, I made it myself randomly but solving it now I notice is simple and redundant. Sorry [emoji28] it wont happen again.
 
Im on a phone and its annoying switch between uppercase, numbers and simbols .
About the scramble, I made it myself randomly but solving it now I notice is simple and redundant. Sorry [emoji28] it wont happen again.
If you're on your phone, it's understandable why you wouldn't want to type out a Y perm... but then you probably shouldn't be doing example solves on your phone :p I don't do example solves unless I'm near a computer where it's much easier to type.
Yeah, it's best to use a random state scrambler for scrambles. qqTimer, csTimer, Prisma Puzzle Timer etc. are all good timers. You can't copy+paste scrambles from Prisma, so you'd probably want to use qqTimer for next scrambles and similar things.
 
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