The 2x2x2 "Example Solve" Game!

next: R' F2 U2 F U F' U F2 R2

z' y2 // inspection
U R U' R' // layer
U' R U2 R' U2 R' F R F' // CLL


R' F //face+OLL
y (R2 U' R2') (U2' y) (R2 U' R2') U //PBL

or cancel?

x2 z // inspection
U' R' U' R2 U2 F2 U' R2 U

oh yeah, next: F U' F R F U2 F' U F' U'
 
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x2 // Inspection
U2 R U' R U R' // Layer
U' R' U R U2' R2 F R F' R // CLL

Next: U' R2 F U' F2 U2 F' R' U

z' // Inspection
R U R2 // Face
R2 U2 R U2 R2 // OLL
U' y R2 U' B2 U2 R2 U' R2 //PBL
With cancellations seen in inspection (bold): z' R U' R U2 R2 U' y R2 U' B2 U2 R2 U' R2

Next: F R2 F' R' F2 U F U F'
 
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z' // Inspection
R U R2 // Face
R2 U2 R U2 R2 // OLL
U' y R2 U' B2 U2 R2 U' R2 //PBL
With cancellations seen in inspection (bold): z' R U' R U2 R2 U' y R2 U' B2 U2 R2 U' R2

Next: F R2 F' R' F2 U F U F'

z2 // Inspection
L U2 F // Layer/Face
U2 F' R U R' U' R' F R // OLL
U' R' U R' F2 R F' R' F2 R2 U2 // PLL/PBL

Next: U2 F2 U' R F2 R F2 R2 U'
 
z' // Inspection
R U R2 // Face
R2 U2 R U2 R2 // OLL
U' y R2 U' B2 U2 R2 U' R2 //PBL
With cancellations seen in inspection (bold): z' R U' R U2 R2 U' y R2 U' B2 U2 R2 U' R2

Next: F R2 F' R' F2 U F U F'

z2 // Inspection
L U2 F // Layer/Face
U2 F' R U R' U' R' F R // OLL
U' R' U R' F2 R F' R' F2 R2 U2 // PLL/PBL

Next: U2 F2 U' R F2 R F2 R2 U'
 
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