Tempest 3V1 Development Thread (2016 Model leaked)

Who Should Tempest Work With on Mass Manufacturing?

  • MoYu

    Votes: 1 5.6%
  • QiYi

    Votes: 10 55.6%
  • GAN

    Votes: 0 0.0%
  • Yuxin

    Votes: 1 5.6%
  • FangShi

    Votes: 0 0.0%
  • ShengShou

    Votes: 0 0.0%
  • Dayan

    Votes: 4 22.2%
  • Independent Company

    Votes: 2 11.1%

  • Total voters
    18
  • Poll closed .
It’s still in early testing by the looks of it, he still has to get manufacturing set up, and then to make molds and him to test final prototypes, so earliest I’d say is June 2019

I would say earliest being August 2018, actually, though that's being extremely generous. I still need to remind myself I am a sixteen year old Junior in highschool, and not a top designer who Has years of experience.

I'm trying to pump this cube out soon; It's been two years since it's conception, and it's been a month since I seriously picked the project back up after a year long hiatus. I'm trying to get this cube out give or take a couple months from the YJ MGC, which happens to be loosely similar to the 3v1, though there are clear differences, or maybe another flagship that's in similar stages as of the 3v1. I'm trying to get a prototype with full reverse corner cutting for the most part; Maybe past 45 for standard; standard cutting is really auxilliary and superficial.

I love older speedcubes, and I love cubes that have throwback feels (My main is the yuexiao pro, and believe it or not my backup is a chilong) and I want to bring a cube with an older feel but up to par performance onto today's market.

I loved the first prototype (couldn't stop turning it no matter what), but it's reverse was extremely snappy and uncomfortable, and it wasn't good at all. However, it's antipop was superb and turning was pristine, and retro in a way. It was like a zhanchi that couldn't pop, basically.

I hope that by normalizing the centers and doing some light modifications to the internals, I can nullify these bad things, though I'm happy I saved the original prototype files; they make good for a foot cube if the next model is too flexible.
 
Last edited:
I felt it was time to give y'all an update on where development was at, because quite a few things happened since I last posted.

I will have the components for the second prototype this upcoming friday (!). I ordered some set up tools and moyu stickers from the Cubicle, so hopefully they arrived soon.

On the topic of the cubicle....

I asked them via order comment AND inquiry if they were interested in testing the 3v1 prototypes (!!!) I live 30-ish minutes from the warehouse, making this possible. I cant wait to hear about their interest.

I anticipate the next prototype to be somewhat less stable than the first, though more fluid and tactile.
 
I asked them via order comment AND inquiry if they were interested in testing the 3v1 prototypes (!!!) I live 30-ish minutes from the warehouse, making this possible. I cant wait to hear about their interest.
Can we get to test it out too?

On the other hand, what core and hardware are you using for the tempest?
 
I felt it was time to give y'all an update on where development was at, because quite a few things happened since I last posted.

I will have the components for the second prototype this upcoming friday (!). I ordered some set up tools and moyu stickers from the Cubicle, so hopefully they arrived soon.

On the topic of the cubicle....

I asked them via order comment AND inquiry if they were interested in testing the 3v1 prototypes (!!!) I live 30-ish minutes from the warehouse, making this possible. I cant wait to hear about their interest.

I anticipate the next prototype to be somewhat less stable than the first, though more fluid and tactile.
Cool but I’m not sure if they would be willing to test it. They’re just a store after all.
 
Just curious. Would everyone prefer if the corners were squared off?

(all Iteration 2 flows nicely, but has lackluster corner cutting due to center- corner catching (it's a semi-internal catch, the external ledge on the corner doesn't snag on the center cap)

Also, on the topic of a magnetic version, I'm considering that the magnets are very strong to maybe add control if the final product is too fast. I expect the final product could be floppy (Due to the nature of the internals, I doubt it could get as floppy as something like the Mars, 357, or the recent feijue). I do expect it could be extremely fast, meaning It will be likely a mass produced version could arguably be lighter than even the Air S to mitigate any sort of layer carry that can result in overshooting. I may also have it come with slightly firmer springs to add to control.

There is indeed a ton of airspace being added to the cube as it's being updated, but I hope my corner base concept could remove any form of internal instability.

In the end, I'm hoping for a 3x3 reminiscent of an old dayan cube without all the catching and popping issues, as so it could be a viable option on the market.
 
Last edited:
Just curious. Would everyone prefer if the corners were squared off?

(all Iteration 2 flows nicely, but has lackluster corner cutting due to center- corner catching (it's a semi-internal catch, the external ledge on the corner doesn't snag on the center cap)

Also, on the topic of a magnetic version, I'm considering that the magnets are very strong to maybe add control if the final product is too fast. I expect the final product could be floppy (Due to the nature of the internals, I doubt it could get as floppy as something like the Mars, 357, or the recent feijue). I do expect it could be extremely fast, meaning It will be likely a mass produced version could arguably be lighter than even the Air S to mitigate any sort of layer carry that can result in overshooting. I may also have it come with slightly firmer springs to add to control.

There is indeed a ton of airspace being added to the cube as it's being updated, but I hope my corner base concept could remove any form of internal instability.

In the end, I'm hoping for a 3x3 reminiscent of an old dayan cube without all the catching and popping issues, as so it could be a viable option on the market.
Do whatever you think is fine. Squared off corners looks cool, but they might cause catching. About the internal catching issue, if there are center stalks, probably thin them down more, so the corner won't get stuck on that. Also, try to fill in the airspace. Out of my experience, it makes the cube a little loud and clacky.
 
Do whatever you think is fine. Squared off corners looks cool, but they might cause catching. About the internal catching issue, if there are center stalks, probably thin them down more, so the corner won't get stuck on that. Also, try to fill in the airspace. Out of my experience, it makes the cube a little loud and clacky.

Surprisingly, the 3d prototypes are exceptionally quiet. I'm just doing part reductions to get rid of some catching issues.

Something I learned about corner cutting: It's really dependent on the corner base. I don't want to get into too much detail, but the way my corner is set up gives the cube a narrower cutting angle (Not how much it cuts, but how the cubies shift to allow the cube to cut.) The base of my corner is designed to move all the cube's friction to the center of the cube as compared to spread out evenly (which most speedcubes seem to be doing), which I hope allows for more compact and controlled turning.

I'm not sure if many people will like the 3v1 immediately because it is just so alien compared to what we have today (Like, extremely alien), but I hope the 3v1 provides a basis for a new era of cube design.
 
Tomorrow is my big day visiting the Cubicle warehouse! I cant wait to show them parts from the two versions of the cube (Unfortunately I could only salvage the edges from the spraypaint disaster of the blue one). I anticipate we will probably talk design too. The cubing community is watching!

If anyone wants me to ask the cubicle anything regarding this project, please comment!
 
Did you set an appointment? I still fail to see how the cubicle can really help you...
 
Did you set an appointment? I still fail to see how the cubicle can really help you...

Yes I have, at 3:00 p.m. est.

They could help by testing hardware, and maybe I can brainstorm something up with Chris Tran if he is there. Great minds think alike XD.
 
Tomorrow is my big day visiting the Cubicle warehouse! I cant wait to show them parts from the two versions of the cube (Unfortunately I could only salvage the edges from the spraypaint disaster of the blue one). I anticipate we will probably talk design too. The cubing community is watching!

If anyone wants me to ask the cubicle anything regarding this project, please comment!
Awesome!! I can't wait for it to be mass produced, I will definitely get one!
 
Back
Top