Stuck on the last two Dedges(4x4x4)

CubingDuck

Regular
Joined
Mar 18, 2009
Messages
37
YouTube
Visit Channel
Ok, basically i'm sorta stuck on the last two dedges of the 4x4x4, and need some help.

Right ok, well ive got two dedges left two do, one on the right side of the front face, and one the left. They are the blue and pink dedge(im using an eastsheen) and the Pink and green dedge. So basically on the right of me is a blue and pink edge on top of a green and pink edge, and on the left of me is pink and green edge on top of a blue and pink edge. I am use the beginner edge pairing method( i learnt it from robh0629) and using that method, if I try to pair one of them up it destroys another dedge. Could you guys help me on this?

Any help would be greatly appreciated :D

Thanks
 
Dedge == Double Edge. It's a pretty common term.

Put both unsolved dedges on the equatorial slices in F. You should have the matching edge pieces in the same layer:

xxxx
1xx1
2xx2
xxxx

If they're not, flip one of them so they are using the same algorithm you'd use to fix a misoriented F2L edge on 3x3.

When they're correctly set up load above, do a Uw so you only have one dedge with a piece of each color, then flip that dedge over. Restore Uw and they're solved.
 
Last edited:
Dedge == Double Edge. It's a pretty common term.

Put both unsolved dedges on the equatorial slices in F. You should have the matching edge pieces in the same layer:

xxxx
1xx1
2xx2
xxxx

If they're not, flip one of them so they are using the same algorithm you'd use to fix a misoriented F2L edge on 3x3.

When they're correctly set up load above, do a Uw so you only have one dedge with a piece of each color, then flip that dedge over. Restore Uw and they're solved.

What is the alg for fliping misoriented edge?
 
Dedge == Double Edge. It's a pretty common term.

Put both unsolved dedges on the equatorial slices in F. You should have the matching edge pieces in the same layer:

xxxx
1xx1
2xx2
xxxx

If they're not, flip one of them so they are using the same algorithm you'd use to fix a misoriented F2L edge on 3x3.

When they're correctly set up load above, do a Uw so you only have one dedge with a piece of each color, then flip that dedge over. Restore Uw and they're solved.

Ok i did that alg, but it doesnt but the matching edge pieces in the same layer as you said, and I am really confused.
 
Dedge == Double Edge. It's a pretty common term.

Put both unsolved dedges on the equatorial slices in F. You should have the matching edge pieces in the same layer:

xxxx
1xx1
2xx2
xxxx

If they're not, flip one of them so they are using the same algorithm you'd use to fix a misoriented F2L edge on 3x3.

When they're correctly set up load above, do a Uw so you only have one dedge with a piece of each color, then flip that dedge over. Restore Uw and they're solved.

Ok i did that alg, but it doesnt but the matching edge pieces in the same layer as you said, and I am really confused.

Try Uw' [flip] Uw. Brunson said do Uw [flip] Uw, which doesn't work.
 
I am use the beginner edge pairing method( i learnt it from robh0629) and using that method, if I try to pair one of them up it destroys another dedge.

You must have stopped watching the videos before they were done. RobH explains exactly how to do this in part 2, starting at around the 9:10 mark in this video:


All the other answers you got were correct (more or less), but I thought I'd send you back to the original source.

Brian.
 
Last edited by a moderator:
I said "Restore Uw", by which I meant "undo the move".

A la Stefan Pochmann, I was actually avoiding giving algorithms in order to make the OP actually think about and possibly understand what he was doing rather than just rote memorizing.
 
Back
Top