Kenneth
Not Alot
- Joined
- Aug 10, 2007
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- 1,693
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- Kauparve, Hejde, Gotland, Sweden
- WCA ID
- 2005GUST01
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Commutators are seldomly fast to execute...
But at least something can be done to speed up execution. Take a look at this "U-PLL" :
(L' l' r') (D2 d2) r U r' (D2 d2) r U' (L l)
Parentesis are double layer turns exept the first one that is a kind of anti slice turn, while doing the double layer L' l' using left hand press the r turn using the right hand thumb on the Ufr sticker.
Normaly this alg looks like this : l' r' D2 r U r' D2 r U' l
Inverse and mirror are also nice and fast =)
Double layer turns can be used in many commutators and also for set up turns and duble layer turns are always faster than slices or faces on cubes with many layers.
Edit: forgot, the alg cycles centres in the same manner as the edges so if you don't like that you shall use only single layer turns while swapping pices (D2 turns instead of D2 d2 turns)
But at least something can be done to speed up execution. Take a look at this "U-PLL" :
(L' l' r') (D2 d2) r U r' (D2 d2) r U' (L l)
Parentesis are double layer turns exept the first one that is a kind of anti slice turn, while doing the double layer L' l' using left hand press the r turn using the right hand thumb on the Ufr sticker.
Normaly this alg looks like this : l' r' D2 r U r' D2 r U' l
Inverse and mirror are also nice and fast =)
Double layer turns can be used in many commutators and also for set up turns and duble layer turns are always faster than slices or faces on cubes with many layers.
Edit: forgot, the alg cycles centres in the same manner as the edges so if you don't like that you shall use only single layer turns while swapping pices (D2 turns instead of D2 d2 turns)
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