Well, this is a beginner method, not as effecient compared to the classic Roux ... 
Second, if those (RER, UMU, ...) are not serious ALGs, then this method might be treated as an "all the way intuitive method" ...
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All done.
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As an extremely clumsy beginner, i did step 3 like this:
Check all M/U edges, if any one of them is not in M/U, only 2 cases possible:
---- In RD: RER'
---- In E: turn it to FL, then do R'ER
Always put a non-M/U piece on RU prior above moves, this will pull it down as the M/U one pops up. Double wins.
And if there are no non-M/U pieces on U, use a M('2) turns to bring them up.
That's it. And thank you all below for your valuable inputs...
Second, if those (RER, UMU, ...) are not serious ALGs, then this method might be treated as an "all the way intuitive method" ...
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- 8 corners
- 1 edge
- Take this edge as LD, move all M/U edges into M/U range
---- just in range, no specific position, no EO.
- Finish M/U edges with Roux method (skip Blocks and CMLL)
---- Ignore the F/B center
---- Ignore RU piece's EO
- z', do same thing again.(Roux ending)
All done.
==================================================
As an extremely clumsy beginner, i did step 3 like this:
Check all M/U edges, if any one of them is not in M/U, only 2 cases possible:
---- In RD: RER'
---- In E: turn it to FL, then do R'ER
Always put a non-M/U piece on RU prior above moves, this will pull it down as the M/U one pops up. Double wins.
And if there are no non-M/U pieces on U, use a M('2) turns to bring them up.
That's it. And thank you all below for your valuable inputs...
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