IAssemble
Member
At LEGO World 2016, Quad-Cub3r solves the 4x4x4 cube significantly faster than the current official Guinness World Record time for a robot! ;-)
Enjoy!
Enjoy!
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Dang! That thing's insane! What method is used for solving?
Dang! That thing's insane! What method is used for solving?
What that's faster than me...
An impressively low move-count, I was expecting approx 60 - 65 total, 40 - 45 for reduction. I assume the centre-solving must be where machine outdoes man comprehensively?
Ok, this is amazing. Do you share your code at all? I'd like to see what your 444 solver does
Now you're just making us more curious (especially those who've tried 444 FMC). I'm guessing that choosing the best 'centres solution' from the 6 (or 24?) starting states is not just about the lowest move-count for that stage, but is heavily influenced by the number of ready-made dedges it creates for the subsequent stage. You could probably guarantee 3 dedges randomly made? That would open up the possibility of 20 -25 move edge-pairing.
Thanks for that, I was thinking the splits would be 10 moves for centres, 22 for edges, ..... sort of close.
How do you deal with parity? Adopt a specific strategy to create the wanted parity, or just generate all suitable solutions and disregard those that don't have the appropriate parity?
(I know I'm too curious, but someone else would likely ask, anyway...)
At LEGO World 2016, Quad-Cub3r solves the 4x4x4 cube significantly faster than the current official Guinness World Record time for a robot! ;-)
That is very impressive David, my congratulations.
I noticed the edges were solved with great alacrity. And the software was just using a handheld phone? Not too much processing power there.
Wow, this is awesome David. This 4x4 solver is extremely efficient.
I'm sure that if you improve the turning system (to make it turn faster) and use a better cube (maybe a modified one) the times would be sub-30 or faster
Watch this space!
It means you will improve on that? (Sorry, English is not my native language ;S)
I mean that there are likely to be further developments but you will have to wait and see! In short, "hopefully, yes"