Lucas Garron
Premium Member
Yay!
http://mzrg.com/miniSites/scramblers/megascrambler.html?scramble=pyrs
http://cube.garron.us/WCA/proposals/scramble/RSS_pyraminx.htm
As posted in the WCA forum, it does the following:
I'm probably going to improve the first three bullets using ksolve or Mathematica, some day.
http://mzrg.com/miniSites/scramblers/megascrambler.html?scramble=pyrs
http://cube.garron.us/WCA/proposals/scramble/RSS_pyraminx.htm
As posted in the WCA forum, it does the following:
- Place a random edge at BL, ignoring centers (12 equal possibilities).
- Place a random edge at BR, ignoring centers (10 equal possibilities). This should probably be condensed with the last step some time, but it's not too costly to have them separate for now.
- Random L4E alg (96 equal equal possibilities) - list taken from Michael's index. This doesn't ignore centers, so it can be optimized even further.
- Randomly "AUF" each center piece and tip (3^8 equal possibilities).
I'm probably going to improve the first three bullets using ksolve or Mathematica, some day.