Race to sub X on a 2x2

Race to sub 2.8
LingPo Black Plastic, Full EG

Round 72, ao12 3.31....... sheeeet
1. 2.20
2. 3.07
3. 3.18
4. 3.21
5. 4.17 D:
6. DNF(2.51) f*******ck misEGed
7. 2.00
8. 2.87
9. 3.32
10. 4.10, oh no, counting 4 nooooooooo
11. 4.50 let's die
12. 4.89 I mean it.

I'm waaaay rustier than I expected.... omfg
 
Round 72 - Race to sub 5.00
Method: Ortega-Varasano
Cube: KungFu YueHun stickerless

avg of 12: 5.46
4.43, 5.12, 5.77, 5.51, 5.35, 5.20, 6.33, (4.24), 5.53, (6.51), 5.87, 5.40

Very nice cube but it's so fast that at times I lock up a bit. I can't really make my mind between this and the WeiPo.

Regarding the average, business as usual, sub 5.5 but not sub 5. I need to work more on my inspection to be able to predict OLL more often.

Sent from my Nexus 4 with Tapatalk
 
Round 71 - Race to sub 5.00
Method: Ortega-Varasano
avg of 12: 5.39
Not bad for almost no 2x2 practice lately except for a warm-up session of maybe 60 solves before the average. Still around 5.5 but I'm afraid I will never get to sub-5 unless I throw in some CLL or even EG... and I don't think I am willing to put the effort to learn all those algs.

The benefit of CLL and EG is actually quite limited unless you are so advanced as to be able to 1-look the solve. Since I do corners first LMCF on 3x3 I started with Ortega to solve the corners and eventually learned EG1 and CLL. However the improvement in corner solving time was far less than I hoped. Sure the EG1 and CLL algorithms result in a lot less moves than Ortega, I would save perhaps 1 to 2 seconds per solve in terms of move count, but then the far more difficult recognition slows down recognition so much that I would lose the same 1-2 seconds in recognition (=no net gain). I still average a bit faster with EG1+CLL vs. Ortega (around 5.00 vs 6.30 average), but with EG1 and CLL you need to do LONG AND BORING drills on recognition time, which is the main problem. Advanced cubers who can 1-look the cube don't have this problem as their recognition time is zero since the algorithm is identified and 'fetched' from their memory during the inspection time. But I can only 1-look the solve perhaps 1 in 50 solves because it is so hard to do it in 15 seconds. However when I do get a 1-look I can get a time of 2.00 to 2.75 seconds which is almost impossible with Ortega (I think my fastest ever full step Ortega was 3.30).

To be honest I am a little lazy, I did create a photo of every case including OLL skips, and I run random slide shows to execute both the CLL and EG algorithms on each slide (sort of like randomized time-attack for the 47 cases or 87 algorithms). This really helps, and if I do it for HOURS (super boring) then I am momentarily very fast at solving the 2x2 (or 3x3 corners). However for some strange reason the recognition doesn't seem to improve permanently, and I need this enormous 'warm up' on recognition every time, to solve well.
 
Round 72

Race to sub-6.5
Method: Ortega
Cube: KungFu YueHun

Ao12: 7.554

5.877, 6.031, 12.334, 6.896, 5.687, 5.622, 10.343, (4.296), (29.608), 6.263, 8.096, 8.399
 
Round 72 results
Ordway Persyn - sub-5 - 5.168
G2013 - sub-2.8 - 3.31
mafergut - sub-5 - 5.46
muchacho - sub-6.5 - 7.554

Round 73 Scrambles
1. R' U R2 U R U'
2. U R' F2 U' R F U2 R2 U'
3. U2 R2 U' R F2 R U2 F' R'
4. R U2 R' F' U2 R F R U'
5. U' R2 F' R F2 R' U R' F'
6. U2 R' F2 U F' R2 U' R
7. F' U F' U2 R F' U R2 U2
8. R' U' R U R' F U R2 U2
9. U F2 R' F U R' U F2
10. R2 U' R F2 R' F2 R U' R'
11. U R2 F R2 U' R U' R2 U'
12. R F2 U F' U' R U' R' U'
 
Round 73 - Race to Sub 5
Method: Ortega / Varasano
Cube: KungFu YueHun

avg of 12: 5.17
5.42, 4.62, 4.92, 4.95, 5.77, 4.57, 5.78, (6.16), (4.26), 5.19, 5.23, 5.22

No counting sup-6, that's nice. I also could predict OLL in at least half the solves but I will need faster TPS and less lockups if I want to get to sub-5 with Ortega.

Sent from my Nexus 4 with Tapatalk
 
Round 73 - sub 5

(8.823), 7.520, 8.320, (1.567), 4.622, 5.060, 4.671, 5.928, 4.087, 5.375, 5.287, 4.627

Ao12: 5.490

Sent from my Lenovo A7010a48 using Tapatalk
 
Round 73
race to sub 13
method: LBL

Ao12: 12.10 [2/3]


Time List:

1. 13.97
2. 11.49
3. 9.66
4. (15.49)
5. (6.79)
6. 13.28
7. 10.67
8. 14.76
9. 15.07
10. 10.06
11. 14.57
12. 7.45

SUB 13! yeah baby!:D
 
Round 73 - Results
mafergut - sub-5 - 5.17
Ordway Persyn - sub-5 - 4.795 [1/3]
Agguzi - sub-5 - 5.490
PyraMaster - sub-13 - 12.10 [2/3]
muchacho - sub-6.5 - 6.829

Round 74 - Scrambles
1. R2 U2 R' F' R' F2 R' U R
2. F' U2 R' F U R' U R U
3. R2 U' R U F' R2 U R
4. F U' F U' R U R F U'
5. U' R' F2 R2 F' U' R' U' R
6. R U2 F R' U R2 U' F' R' U'
7. U' R' U R' U F R F2 R2
8. R2 U2 F2 U R2 U' F' U F'
9. R' F' U F2 R2 F' R' U2 F U'
10. F' R' F R' U2 R U' R' U
11. F' U F' U' F U' R F' R U2
12. U' R2 F2 U' R' U F2 R'
 
Round 74 - Results
G2013 - sub-2.8 - 2.79 [1/3]
muchacho - sub-6.5 - 5.699 [1/3]

Round 75 - Scrambles

1. R' U' R' U F2 U' R2 F U
2. F' U2 F2 R2 U' R2 U' R U
3. U' R' U F' R' F2 U F2 R'
4. R2 F' R F2 U R' U2 R F'
5. U R2 U F2 R F U F U2
6. R' U R2 U2 F2 R' F R2 U'
7. F2 U' R2 U' F2 R2 U' R U2
8. F' R2 U2 F R F2 R F R U'
9. F' U R2 F' R2 F' R' F R2 U'
10. R' F' R F R' F' U F2 R' U'
11. F2 U2 R2 F U2 F' U R'
12. R' F2 R' U F' U F R' U2
 
Round 75
Yuxin White
Race to sub 4.5
avg of 12: 4.422
3.384 (7.164) (3.224) 4.156 4.722 4.558 5.027 3.968 5.786 4.466 3.660 4.489
 
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