R2, 3 cycle, or Pochmann for corners?

alexc

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Hi everyone,
I have been debating lately about whether to stick with 3 cycle or switch to either Pochmann or R2 for corners. I have tried sighted solves with all the methods and I think they all have potential to be fast. However, I have several things I don't like about each method. Pochmann is nice, but I think that the move count is a little high. R2 is good, except it is not as intuitive as M2. I don't think 3 cycle is very good for multi bld, which I really want to get into. Could several people who use each method post some of their thoughts, sighted and blindfolded times, and anything else they want to say about their method? Thanks! :D
 
Pochmann was tough to get used to, but I perfer it over 3-cycle [which I've only used like 2 or 3 times] and I've never tried R2... I like pochmann :]

Needless to say I don't know quite enough to contrast the methods very deeply.
 
Pochmann is nice, but the move count is just way too high to reach acceptable speeds.
R2 is faster, but you're right, you do need to learn several algorithms.
3-cycle is fast, but again, for multibld you need to memo twice as much.

Really, I can't decide for you. I've just said what I think.
 
I used to. Then I switched. Now I'm faster!

switched to...?

I think the best way is "freestyle"
you memorise the stickers, like old Pochmann or R2, but you use commutators or setup the stickers into A perms, when that's easy

I've tried this a few times (including multi bld), and it works

I even got a 1:53, but that was an easy case :D

it's good for multi too, because you memorise just the stickers, so it's not much information
 
I think commutators require too much thinking. Like Kai Jiptner said, "blindsolving is for braindeads" ;)

What about practice? Most of the commutators are already second nature for me.

You use commutators?? :confused: Maybe practice does help, but right now I have a tournament coming up in 5 weeks or so and I don't think it's the best time to switch to a method which requires a lot of practice to get good at.
 
I think commutators require too much thinking. Like Kai Jiptner said, "blindsolving is for braindeads" ;)

What about practice? Most of the commutators are already second nature for me.

You use commutators?? :confused: Maybe practice does help, but right now I have a tournament coming up in 5 weeks or so and I don't think it's the best time to switch to a method which requires a lot of practice to get good at.

Actually i don't use them yet, but it took me just an hour to get used to them and i can already use all commutators which doesn't require a setup move without delays.
 
I tried out some methods. I am pretty sure I will still use 3 cycle w/ visual memory as my regular blindsolving method. For multi, I will use either commutators or just set up the pieces in A perms, etc. I tried a few sighted solves. I mostly used A perms, but I occassionally threw in an easy commutator. I really like commutators, but I have trouble doing them when the interchangeable slice isn't U or D. Using free setups with A perms was also good. The setup moves were sometimes short, but sometimes long, too. I think that I will use A perms or other corner algs when the setups are good, and use commutators when the setups are bad. Lastly, does anyone know good algs for the following corner cycles: (1 3 7) (5 7 3) Thanks! :D
 
Which Pochmann method? Hmm, Derrick R2 is a Pochmann method. Before you make a post where the emoticon takes of half of the characters to complete the post, think about what you really have to say.

R2, 3-cycles, 2-cycles ... what about BH? ...
 
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