Pyraminx crystal BLD?

Got a crystal now and I can say nobody will do this. It is totaly impossible to cycle corners only in less than like 30-40 turns.

Each corner has got three edges that has to be removed, then you can put another corner into that posistion, do it twice and you got a three cycle... but that will mess up like 7-15 edges or so... that you have to restore :D

After the 20 corners are done there are 30 edges to go, easy to solve but it is hard to memo that many.

That makes crystal BLD really hard, lots of room for mistakes. I estimate a full BLD solve to be at least 500 turns, maybe more.
 
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Of course someone will do this. At least I will once I have enough spare time to justify it (memo is my problem and will take long). I've done some "sighted blindsolves" closing my eyes during each step but opening them between the steps to see what to do next. My pure corner-3-cycle is 14 turns.
 
My corner cycle for megaminx when I did it was 16 turns. A very easy to remember 16 turns, but 16 nonetheless. And memoing 30 edges is about the same difficulty as memorizing a 4x4x4, which is something I do many times every week. :) If I had bought a pyraminx crystal, I'd be going for this now, but I don't have one, so I can't. Besides, I really want to get megaminx sub-hour first.

But yeah, if Stefan doesn't do it sometime in the next few months, I might get bored and start looking for a way to buy one. So I can safely agree with Stefan - I'm sure somebody will do this.
 
Of course someone will do this. At least I will once I have enough spare time to justify it (memo is my problem and will take long). I've done some "sighted blindsolves" closing my eyes during each step but opening them between the steps to see what to do next. My pure corner-3-cycle is 14 turns.

I have not looked that deep into corner cycling (have no need for it, I solve LBL and do the corners first). But it does not seem that easy because edges are stuck with corners, you have to get them away from it so 14 turns sounds really short to me. Can you do other cycles as well? How many turns to orient 2 corners? (a much needed alg in BLD).

Mike: you can use this commutator:

R' D' U' R' D R U' R' D' R D U2 R ... A-PLL

Where "D" is the face at the lower right front, maybe there are shorter ones but that one is easy and intuitive swapping.
 
You don't need to orient them directly, and I don't have an alg for it. I pull them into the buffer in one step, then spit them back correctly oriented in another.
 
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