Hey all. Dbeyer persuaded me to join this forum. It's been a while, haha.
For parities, just use a PLL alg if it is an obvious/easy setup. If you find yourself having to think for more than a second as to what setup moves to use, I recommend brute-solving the two corners with a PLL alg that also messes up two edges in the process. Then just solve the 4 edges as if they were part of the EP step.
Then again, I always sucked at parity errors.