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I was just about to post that I'm not sure which is going to strike first, a sub-30 Ao5 or knocking another second off the Ao12. Sooooo close. Wasn't long ago I was looking to get my first sub-30 single, a few days ago I landed a 29.x with a 4LLL. Still wildly inconsistent but I continue to have flashes of improving lookahead.

single
best: 27.25
worst: 40.19

mean of 3
current: 34.74 (σ = 5.42)
best: 29.84 (σ = 4.20)

avg of 5
current: 30.54 (σ = 3.70)
best: 30.54 (σ = 3.70)

Average: 30.54 (σ = 3.70)
Mean: 31.81

Time List:
1. 27.59 F R' U D' R2 U2 L' U B' U2 R2 U' B2 U R2 D2 R2 U2 D'
2. 27.25[PLL Skip] D2 B L' B R' B D F' R' L' B2 L2 U R2 U D B2 D R2 U2
3. 34.69 U B' L2 F' R D' R' U' D2 F2 D2 F B2 D2 B' U2 L2 B L
4. 29.35 L2 B2 U' B2 U2 B2 R2 B2 D R' U R' D U F R2 U' L2 F' R2
5. 40.19 F L2 U2 F' U2 B2 F' L2 B2 L2 D2 L D U' R' F L' F2 D' B2

Haven't seen @MarcelP in a while. Marcel, are you going to WC?

Yeah, Marcel is the real hero of this thread. How dare he spend time on other hobbies! (I've only done normal 3x3 maintenance the past couple weeks due to going on a guitar binge)
 
A bit of improvement for me after 50 timed Megaminx solves, from having a PB of 8:14.00 and an 11 minute average just 2 days ago.

PB single: 5:27.87
PB Mo3: 6:11.62
PB Ao5: 6:12.91
PB Ao12: 6:37.62

Still very inconsistent but my times are definitely trending in the right direction. I'm rather enjoying this puzzle. :)

megafirst50.png
 
Last edited:
Last seen Feb 10th, last posted Jan 19th. Didn't he say was going to learn 3BLD this year?

Also I wonder if @sneaklyfox still cubes? Her ability to juggle cubes and children was inspirational.
Well he liked my picture with Anthony Brooks on FB, so at least that's a good sign. Guess I'll share it here. :)
(And I realize this shirt has the wrong color scheme, a friend made it for me)
cb7fdb2088c29e12894de15b8d7eeaf0.jpg
 
Finished up the cube mod I've been busy with over the last few days. Again a cube that is commercially available but seeing as I had a spare Shengshou 4x4 lying around I decided to just do it anyway.

So here is the 4x4 AI Cube ...

20170223_083518.jpg 20170223_083549.jpg 20170223_083600.jpg 20170223_083459.jpg

It's an interesting bandage that seems it may be a fairly easy solve compared to say the 4x4 Burr. I don't know how to solve it yet, but will be giving it a go later today.

Despite the actual mod process being easier than the 5x5 Burr I did a short while ago I just struggled with the painting mostly. I had to paint and resand it a number of times. A few times just after applying a coat of paint something would happen, the cube would be blown onto the ground by a strong wind and land in some grass or dirt. Or I'd be spraying it and the wind would blow some debris onto it. So wait for it all to dry sand it down again, and respray ... Also the white cubes seem to take a lot more paint to cover them properly so I'v gone through a whole can of spray paint on 2 cubes, plus more.

I quite like the bandaged mods so I reckon I'll do a few more. I have a white 3x3 that I have a plan for already and I've been thinking about a cool 5x5 bandaged mod which I have been unable to find. So I'm not sure if one exists.
 
7x7 question!

I use the Lucas OLL parity alg on 4x4 - Rw U2 x Rw U2 Rw U2 Rw' U2 Lw U2 Rw' U2 Rw U2 Rw' U2 Rw'

As a noob, I adapted it to 5x5 as follows - (Rw U2 x Rw U2 Rw U2 Rw' U2 Lw U2 Rw' U2 Rw U2 Rw' U2 Rw') (U2 Rw Lw')

... but I actually use the following modification - Rw U2 x Rw U2 Rw U2 3Rw' U2 Lw U2 Rw' U2 Rw U2 Rw' U2 Rw'

After trying to adapt the original 4x4 alg to flip a single slice on 7x7, I've come up with the following:

(r U2 x r U2 r U2 r' U2 l U2 r' U2 r U2 r' U2 r') (U2 r l')

My question is whether there is another variation akin to the second 5x5 alg (highlighted in bold), rather than bolting on 3 extra moves like a noob?

In actual fact, I'll be using my inner slice algorithm on 6x6 as well. I can ignore the OLL parity at the end of edge pairing, solve CN (choosing the cross colour to ensure the affected edge is LL) and solve the OLL parity using r or Rw when I know which one is applicable.
 
2/4 in 26:12 (around 18 min memo @mark49152) . Very long pause to recall the last corner memo which I got right. Transposed 2 words on one cube in recall screwed up execution on the 3BLD cube somehow.
Getting there :). I personally wouldn't do a 3BLD solve. Most faster multiblinders do, but that's because they're both under time pressure and trying to maximize the number of cubes, so need to take that risk. If not under time pressure, and you aren't, why not solve the 4th as safely as the rest?

In other news, I found some time to do averages with my new Valk, Air and GTS cubes, and my main is..... still the YueXiao. These are all nice cubes but all flawed, and I was a little disappointed because I let the hype build up my expectations that one of them would be my perfect cube. The GTS feels unstable, bumpy and dated, and I actually prefer the Weilong v2. The Valk feels great but I don't like the smaller size and my averages were worse because I fumbled more. The Air is the one I liked most, but it is a little catchy and that ruined a few solves. All are straight out of the box so with some adjustment they might improve. Any tips on resolving catching on a Gan Air would be welcome.
 
Getting there :). I personally wouldn't do a 3BLD solve. Most faster multiblinders do, but that's because they're both under time pressure and trying to maximize the number of cubes, so need to take that risk. If not under time pressure, and you aren't, why not solve the 4th as safely as the rest?
That's a good point. Time isn't an issue and recall has been far better than expected. If only I could make fewer execution errors.
I've been doing a bit of work on my letter pairs. My list is a lot more sparse and of lower quality than I'd realised.
 
With only double layer turns the alg can be written as Rw U2 x Rw U2 Rw U2 x' Lw' U2 Lw U2 Rw' U2 Rw U2 Rw' U2 Rw'
Oops. I wrote the slicing alg incorrectly with my notation (maybe it should be 3r, etc). The case I'm referring to is shown below.

Is there an alternative to the alg I posted? It works ok but I can't help feeling there must be something that includes an extra slice plus an M move in the middle of the execution.

70346f4ee04254d4cbd49e08f950a958.jpg


Sent from my SM-G930F using Tapatalk
 
Oops. I wrote the slicing alg incorrectly with my notation (maybe it should be 3r, etc). The case I'm referring to is shown below.

Is there an alternative to the alg I posted? It works ok but I can't help feeling there must be something that includes an extra slice plus an M move in the middle of the execution.

70346f4ee04254d4cbd49e08f950a958.jpg


Sent from my SM-G930F using Tapatalk

I think 3Rw U2 x 3Rw U2 3r U2 x' 3l' U2 3l U2 3r' U2 3r U2 3Rw' U2 3Rw' works.
 
. Any tips on resolving catching on a Gan Air would be welcome.

Ditto here. I'm not fast enough that the small catches seem to affect my times but it does make it aesthetically less fun to solve on than various others I have in the rotation. Setting tensions seems to be a hair-trigger on mine, the tension nuts seem a lot more course for making adjustments vs. any of my standard screw and spring cubes. It's a unique feeling cube and I know it has a higher potential than what I've managed to get with it based on the feel of someone else's at my first comp.

Also: I think the round centers subtly throws off my recognition, though that's the sort of thing that goes away with practice.
 
I got WuHua which I won by making youtube relation from Polish Championships. I think it's much better than Aoshi but it needs breaking in and a good setup. The one I got was very tight it needed loosening. Now it's too loose. I dont have much free time now but in April I'm gonna back to 6bld attempts.
 
Finally sub16 Square-1, 15.287!

Solves 6-10 gives an a5 of 13.673, which also is PB.

Gonna start to learn CSP, and if I can do that, I should be easy doing sub15 I think...

Average of 12: 15.287
1. 15.184 (0, -4) / (-3, 3) / (-5, -2) / (-3, 0) / (3, -3) / (3, 0) / (0, -4) / (-3, 0) / (0, -2) / (-1, -3) / (-4, -1) / (6, -2)
2. 17.820[p] (-5, 0) / (5, 5) / (-3, 0) / (1, -2) / (0, -3) / (-4, -4) / (0, -5) / (-3, -3) / (2, -1) / (0, -2) / (0, -4) / (-4, 0)
3. 17.698[p] (-3, 2) / (0, -3) / (1, -5) / (-3, 0) / (6, 0) / (-4, -1) / (-2, 0) / (-3, 0) / (-3, 0) / (0, -3) / (0, -4) / (2, 0) / (-5, 0) / (0, -2)
4. 13.850 (0, 2) / (0, -3) / (3, 0) / (-2, -2) / (3, 0) / (0, -3) / (0, -3) / (5, 0) / (3, -3) / (6, 0) / (-3, 0) / (-3, -5) / (-4, 0)
5. 15.104 (-5, 0) / (-3, 0) / (3, 0) / (2, -1) / (3, 0) / (0, -3) / (0, -3) / (0, -2) / (-3, 0) / (-2, -3) / (-2, 0) / (0, -4) / (-2, -4)
6. 13.196 (-3, -4) / (4, -5) / (-3, 0) / (6, -3) / (-1, 0) / (0, -3) / (0, -3) / (-3, -4) / (2, 0) / (5, -4) / (2, 0) / (0, -2) / (-4, 0)
7. (23.929[p]) (1, 3) / (0, -3) / (-3, -3) / (-1, -4) / (-3, 0) / (1, -3) / (-3, -3) / (3, 0) / (4, 0) / (6, -2) / (-2, -1) / (5, 0)
8. 14.575 (3, -1) / (-2, -5) / (5, -4) / (-3, 0) / (-3, -5) / (3, 0) / (-3, 0) / (-3, 0) / (0, -3) / (-2, 0) / (-4, 0) / (4, -3) / (-2, 0)
9. (11.900) (0, 2) / (1, -2) / (0, -3) / (-4, -4) / (-3, 0) / (3, 0) / (-5, -3) / (-3, 0) / (3, -2) /
10. 13.247 (0, 2) / (1, 1) / (5, -4) / (1, -5) / (-3, -4) / (0, -3) / (-1, 0) / (1, 0) / (-4, -4) / (-2, -5) /
11. 18.535 (-3, -1) / (1, -2) / (0, -3) / (-4, -1) / (1, 0) / (0, -3) / (-1, 0) / (6, -4) / (-5, 0) / (-2, -4) / (0, -3) / (-1, -4) /
12. 13.659 (4, 0) / (-4, 5) / (-3, 0) / (3, 0) / (6, -3) / (-5, -2) / (2, 0) / (3, 0) / (0, -4) / (1, -2) / (0, -4) / (4, 0) / (0, -2)
 
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