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I got first sub 15 solve for a long time. I'm quite happy though I could do it without any rotations but I didnt see it during speedsolve. My excuse is that I've back home at 6 am and slept only 3 hours.

Scramble: L2 B L2 D2 L2 F2 L2 F U2 R2 D2 U' F R U' L D B2 L' D2 L'

Hi guys,

I have not cubed in december other then the 5 weekly contest solves :)

@ hf2, Cool.. that is fazt... :)

My solution:

16.72

z2 y' // insspection
R D' B' R' F' D2 // CROSS (6)
R U2 R' U' R U R' (7)
y' U' R U2 R' L U' L2 U L (10)
L U2 L' U2 L U' L' (7)
U' R U' R' U F' U' F (8)
U' L F' L' U' L U F U' L' // OLL (10)
U M2' U' M2' U' M' U2' M2' U2' M' //PLL (10)
58 moves = 3.4 tps

https://alg.cubing.net
 
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That is my fastest PLL.. And that's because you can do the M' and M2' with right hand and U' and U2' with left :) It's awesome.. try it..
That Z perm is a bit faster for me if I do M' U' at the start instead of U2 M' at the end.

I do it mirrored though: M' U M2 U M2 U M' U2 M2.

Welcome back, Marcel, I wondered where you'd gone :)
 
That Z perm is a bit faster for me if I do M' U' at the start instead of U2 M' at the end.

I do it mirrored though: M' U M2 U M2 U M' U2 M2.

I do the same alg.One of yt user's I subscribe just put it few days ago. My times with it now are the same like Z perm with RU alg so it's worth learning. BTW Mark I also started use the alg you put in advanced M2 thread for BU sticker.
 
I think at some point in 2x2 it's worth to learn clls. Chris Olson claims you can be sub-3 with it.

Yeah but he also claims that you can be sub 3.5 with Ortega so, comparing we are just talking about maybe 1sec improvement. For me not worth it the 42 algs to learn... yet. And then you will want to learn EG-1 and maybe EG-2 and you end up with 126 algs just for 2x2, which is a lot more than what I know for 3x3. I'm at around 5.5 with Ortega and even if I was sure I would get down to 4.5 with full CLL/EG I doubt I would have the willpower to learn all those algs.

Chris Olson can perform the 4x4 OLL parity alg in 1.8 so his speed indications are only relevant if you can be as fast as him :) I certainly can't

EDIT: By the way, after so many 3x3 main changes lately since my long period with the YJ Chilong (Moyu Huanying, Moyu Yueying, tried the Yuxin but it was a no, tried the Meiying but it is too fast, now back and forth between the Tanglong and the Yueying...), now that the Tanglong is well broken in I'm starting to like it a lot because it is not too fast, it's stable and a bit blocky. Then I remembered all those things were what I liked the most of my old Chilong... I got it from the drawer and... maybe I should have just cleaned it and keep using it, because I like it on par or even better than the Tanglong... and it's been without lubing since almost a year now.
 
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Chris Olson can perform the 4x4 OLL parity alg in 1.8 so his speed indications are only relevant if you can be as fast as him :) I certainly can't

I venture to say his TPS is a little higher than any of ours. :)

EDIT: By the way, after so many 3x3 main changes lately since my long period with the YJ Chilong...

As I have been doing more OH with 54.6mm - 55mm cubes, the YuXin is beginning to feel monstrous to me. I'm really liking the Newisland Lightning/QiYi Thunderclap now. It's a hair smaller than the typical 57mm cube and sets up well with loose or tight tensions.
 
As I have been doing more OH with 54.6mm - 55mm cubes, the YuXin is beginning to feel monstrous to me. I'm really liking the Newisland Lightning/QiYi Thunderclap now. It's a hair smaller than the typical 57mm cube and sets up well with loose or tight tensions.

The Thunderclap has also a very nice feeling but, for me, the size is an issue but for opposite reasons. I feel it's a tiny bit too small for me (I also use regular, 57mm-sized cubes for OH). Anyway, I'll give it a second try but I will probably settle for the Tanglong for both OH and 2H but I plan on cleaning and relubing my Chilong... just in case :).
 
i had my strangest solve on the way to work today. Cross, F2L-1, F2L-2, OLL... solved!

The chance of two F2L slots accidentally solving themselves whilst working on other pairs is 1 in 32,400 (comparable to a cross skip). Finishing with a PLL skip was surreal given the F2L skips. The combined probability of the F2L skips and PLL skip is 1 in 2,332,800.

Shame I wasn't timing and turning at full speed!

Yes... it was a hand scramble but there really wasn't anything peculiar during inspection. The first F2L pairs were typical 7 movers and the OLL was one of the C-shapes. A definite "what the..." moment... twice in one solve!
 
Yeah but he also claims that you can be sub 3.5 with Ortega so, comparing we are just talking about maybe 1sec improvement. For me not worth it the 42 algs to learn... yet. And then you will want to learn EG-1 and maybe EG-2 and you end up with 126 algs just for 2x2, which is a lot more than what I know for 3x3. I'm at around 5.5 with Ortega and even if I was sure I would get down to 4.5 with full CLL/EG I doubt I would have the willpower to learn all those algs.

Chris Olson can perform the 4x4 OLL parity alg in 1.8 so his speed indications are only relevant if you can be as fast as him :) I certainly can't.


That's intresting point of view. It looks like I need to practice my PBLs to be sub-6. But on the other hand maybe it could be much easier with clls? The main factor in such cases is the answer on question if solving with it gives more fun than solving without it. I knew all cmlls and most of them are usefull in 2x2 but forgot many of them. At the moment I'm not going to relearn them but one day... ;)
 
The main factor in such cases is the answer on question if solving with it gives more fun than solving without it.

In my opinion it is much more fun to solve a layer than it is to solve a face. Inspection is also much more interesting.
You already know the recognition, algs are easy.
 
In my opinion it is much more fun to solve a layer than it is to solve a face. Inspection is also much more interesting.
You already know the recognition, algs are easy.

Well, I can agree that solving a layer is more of a challenge than solving a face and it is also more varied (because of the 42 algs) to do CLL than Ortega (which is like 6-12 PBLs and becomes a bit boring after some time). But the point is that CLL will only give a substantial advantage over Ortega if you can one-look most of your solves, which is next to impossible in Ortega, because of the 3-step solve. But solving a layer is not always easy (easy = 4 or less moves), and if the layer takes 5-6 moves it is completely impossible for me to visualize the resulting top layer to the point of identifying the CLL case (not even the OLL case). That's where EG comes in, allowing to build an easy face so that you can one-look the solve (and save some moves as well).
 
My plan is to learn EG-1 so I don't have to plan full layers, I bet it would take me long time to be fast at that. I'm just hoping sub-5 is possible for me without one-looking frequently (or probably I won't be able to make it).

I'm sure it's more fun to solve a layer, at least it would be totally funny seeing me trying to build a layer right now in less than 15 seconds (after 15 seconds inspection), I would probably fail :p
 
My plan is to learn EG-1 so I don't have to plan full layers, I bet it would take me long time to be fast at that. I'm just hoping sub-5 is possible for me without one-looking frequently (or probably I won't be able to make it).

I'm sure it's more fun to solve a layer, at least it would be totally funny seeing me trying to build a layer right now in less than 15 seconds (after 15 seconds inspection), I would probably fail :p

Chris Olson made recently a very good video tutorial on how to make a layer for CLL solvers. It's worth your time, I guess. I learned some useful tricks.
 
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