Older cubers discussions

Still awesome, if in 1 month from now I'm able to do 3BLD I would really impress myself.

You can learn it in steps. Corners and Edges are totally independent.
Start with just the corners. It's the easiest method (old pochmann) and there are only 8 pieces to solve (7 really). And you need just 1 algorithm (modified Y-Perm).
And you start with sighted solves until you get the hang of it.

1 month in total maybe a bit of an exaggeration. 2 months is probably closer to the truth.
 
I started researching a few days ago (and I'm already trying to see if I'm able to memorize letter pairs or not), 3BLD looks too much but as you said it's just some not too difficult parts that can be learned/practiced one by one.
 
They look really nice, but I'm not going to use the same letters (W or X are not very good for Spanish words, and I'm not good with English words and making sentences out of them).

Maybe I'll create a tool similar to those 2, or I'll use this one:
http://csclub.uwaterloo.ca/~krmatthe/BLD-Memo-Tools.cgi

Yes, definitely start as you mean to go on.

Q and X don't form good words in English. But I try to use 'themes'. X is starwars or X-Rated, and Q is Queen or Queer. For some reason QB is queer bear, makes for an funny looking distinct image that sticks in the memory. Apparently you should use violent, funny, sexual images, something that shocks you a bit like a X-rated david lynch film. Faces and people work about 1000% better than anything else. I was really please when I thought of Julio Iglesias for JI.

That reminds me, http://peoplebyinitials.com/
 
One question, if I use numbers for corners I'm ok using only 23 letters for edges?
In theory you only need 22 letters for edges and 21 for corners, since you are never shooting to the buffer. But it's not really practical to just pick the best and 22 letters, unless your edge and corner buffers are adjacent so that you can have the same letters on the same face for both corners and edges. Also, alphabet is probably easier to remember in sequence than with gaps.

One thing that can help image memo is to combine the images with some familiar locations. For corners you could have a 4 step route that goes from your driveway to the frontdoor, to whatever room you first see when you open the front door, to the kitchen. Then when you do memo, you imagine the images in those locations and when you get to solving you imagine yourself walking that route. So you get home from work, in the driveway there's a Queen Bear. You get out of the car, walk to the frontdoor and there you are greeted by Julio Iglesias, and so on. If you want images for edges as well, then that should be a completely different 6 step route, for example through your workplace, or childhood home, or something like that. Placing the images in a familiar location can add to the absurdity that makes them easier to remember, and by always following the same route in the same order, you won't forget the order of the images. I would imagine this also comes very much in handy for multiblind when each cube can be a separate location.

Don't know, maybe this is already standard knowledge around here, just didn't see it mentioned in any tutorial video yet.
 
That 4BLD solve is mind boggling Mark. Kuddos for not doing BLD a few months ago and now being expert level! I really mean that.
Hey I got a trophy too :D There were only four successful competitors but two of them were not UK folks, so I am officially UK Champs silver medallist :D The winner took 5 mins compared to my snail-pace 24 minutes!

That 4BLD solve makes me want to practice... 3BLD... no 4BLD because that looks much harder, is it?
If you learn M2/OP for 3BLD first, 4BLD is not much harder. It uses very similar principles and there are 3-4 extra algs to learn. There's more to memorize of course, equivalent to about 2.5x the information of a 3x3. Give it a go! Definitely do plenty of sighted solves (including writing down memo and executing from that) to get the hang of it before trying blind.

For corners you could have a 4 step route that goes from your driveway to the frontdoor, to whatever room you first see when you open the front door, to the kitchen.
Whatever works for you, it's personal; but from the expert tutorials I've watched, the most common advice is that compound images are the most effective. So you pick one room or location for your corners and put all the images there. Maybe a queen bear and Julio Iglesias sat on your sofa having a hug and eating cake. Personally I group 5 letter pairs per image but I think 3-4 is more common. 3BLD corners usually fit in one image which is located in my bed. For 4BLD I use up most of the house :).

I'll use numbers for corners
Hmmm. Which of these is easier to remember?

SX FK AL NT

11 4 6 17 15 3 7 5
 
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If you learn M2/OP for 3BLD first, 4BLD is not much harder. It uses very similar principles and there are 3-4 extra algs to learn. There's more to memorize of course, equivalent to about 2.5x the information of a 3x3. Give it a go! Definitely do plenty of sighted solves (including writing down memo and executing from that) to get the hang of it before trying blind.
Oh, I just assumed commutators were a must for 4BLD, maybe I could try someday if it's basically only more information to remember.

Hmmm. Which of these is easier to remember?

SX FK AL NT

11 4 6 17 15 3 7 5
Sure, it's easier to remember with letters, but if corners is something like "1 alg or 2 + 25 43 61 71" (this method preorients corners) and it's the first thing to be executed then I think I may handle it, at least I'll try.
 
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Oh, I just assumed commutators were a must for 4BLD, maybe I could try someday if it's basically only more information to remember.
I solve wings with r2, which is similar to M2, and centres piece-by-piece using U2. I learned from Noah's tutorial. The consensus seems to be that U2 is painful due to all the slice moves necessary for setups, and to get faster you should learn comms for centres ASAP, but it's not essential just to get a success.

After lunch I tried a 4BLD solve aiming for speed rather than playing safe. Instead of memorising centres, wings, corners all with images, I memoed wings and corners first, with images, then memoed centres with audio and solved them first. Got a PB by 9 minutes - 15:45.

Sure, it's easier to remember with letters, but if corners is something like "1 alg or 2 + 25 43 61 71" (this method preorients corners) and it's the first thing to be executed then I think I may handle it, at least I'll try.
Maybe it's better for preorientation, I don't know anything about preorientation methods.
 
After lunch I tried a 4BLD solve aiming for speed rather than playing safe. Instead of memorising centres, wings, corners all with images, I memoed wings and corners first, with images, then memoed centres with audio and solved them first. Got a PB by 9 minutes - 15:45.
.

Nice. And congratulations for silver medal in 4bld.
 
Thanks Grzegorz. What method do you use for 4BLD and 5BLD?

It's always nice to read my name although I know it looks strange in English (whats "rz" :) )


In big blindes I use comms for centers and corners and r2/m2 for wings or midges and advanced cases if I can and a nice trick for targets from l-slices Ollie Frost showed in his tutorial. And parity alg for wings Robert Yau showed in one thread. But I dont practice for few weeks - just few solves for weekly competition.
 
In big blindes I use comms for centers and corners and r2/m2 for wings or midges and advanced cases if I can and a nice trick for targets from l-slices Ollie Frost showed in his tutorial. And parity alg for wings Robert Yau showed in one thread.
What do you use for fixing wing/midge parity in 5BLD?

Also do you know any good comm lists for 4/5BLD centres, for UBR/UR buffers?
 
For wings I use r' U2 r U2 r' U2 x r U2 r U2 r U2 r2 U2 x' r' U2. Robert Yau wrote it here. Of course it works only for wings in every big cube solved with r2 method. I use it also on 5bld and 6bld (only sighted solves so far). It's the best alg - no setups, easy to memorize, fast execution.


For midges in 5bld theres no easy way to fix it. I think I do the most common way - first I switch UBR and UBL, m2, next F2 and parity alg for wings (Rw2 F2 U2 r2 U2 F2 Rw2), Tperm, F2.

For centers I use few Ollie's algs with Ubl as a buffer. I think he has best algs for big blindes but stil I havent learnt them. If you want them for Ubr you need to mirror them but I think most top cubers take Ubl. I dont know why. I've switched to Ubl when I learnt comms for centers - it's not hard and the rule of doing comms is similiar to U2 method
 
For wings I use 2R2 D' L' F (2L' U2 2L' U2 F2 2L' F2 2R U2 2R' U2 2L2) F' L D its also fast and easy to memorize. For Corner-Midges y swap UL and UR and the adjacent wings.

Center comms are pretty intuitive, just play aroud a bit with the cube and you'll find them easily. I normally use u or d as the interchange layers and set uo (if I need toset up any of the 3) first target first, then second, then buffer, Once you are comfortable with this, you can learn some tricks for D or U targets.

I find + centers easier because you have 3 interchange layers available instead of 2 but start learning the x centers.
 
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