Older cubers discussions

Another discovery is the inverse... F2 r U2 r' which solves F2L case 31 from FR to FL.

Oh that's NICE. Clever and easy to recognise and remember as well, because the pair is just an F2 away, but that removes the cross edge, so you're just flipping the cross edge and reinserting it with the r U2 r'.

Of course it's mirror - F2 l U2 l' works equally well.

I find tricks slip my mind quite easily, unless I can understand what they're doing, so this should be an instant addition to my armoury. I have some nice tricks for stuck cases, as I find stuck cases are the place where F2L can benefit most from 'algs', rather than the purely intuitive solution (i.e. remove, separate/+set up, insert). If anyone has any gems for stuck cases then feel free to share.
 
11.801 3x3 PB Single, I'll try to reconstruct, I hope it's not a miss scramble.

32160 15-nov-2016 9:52:07 00:11.801 D B2 L2 U2 L2 D' L2 B2 D' F2 R2 F L' D' F U' B2 L B2 U2 L

edit: Very easy solve, no pauses, but not very efficient at several points, 59 STM, so 5.00 tps

z2 y
R' U M U M2 U2 L' U L // FB
M' U R U R M' U2 R U' R' // SB
U2 R U2 R' U' R U' R' // CMLL
M' U2 M U' M U' M' U M' // EO
U M' U2 M' M2 U' M' U2 M // END

https://alg.cubing.net/?setup=D_B2_L2_U2_L2_D-_L2_B2_D-_F2_R2_F_L-_D-_F_U-_B2_L_B2_U2_L &alg=z2_y R-_U_M_U_M2_U2_L-_U_L M-_U_R_U_R_M-_U2_R_U-_R- U2_R_U2_R-_U-_R_U-_R- M-_U2_M_U-_M_U-_M-_U_M- U_M-_U2_M-_M2_U-_M-_U2_M
 
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It's my birthday today... my family know me so well! :-)

Kwb8hc2.jpg
 
If it takes into account memo technique, it's subjective. So it will be different for different people.

Yes it takes into account memo technique and the result is up of the technique but the result gives comparable values - it says something about techniques we use. And as far as the technique is the same in 3bld and 4bld it showes something about those blind events in our subjective way. In the terms of images for me 3bld are 2 images and 3-4 letter pairs and 4bld is 5 images and 3-4 letter pairs. The difference is in the number of images (2/5) and it means that 4bld is 2x3bld and a piece of 3bld but not 2.5 3bld due to fact that corners are the same.
In your case it makes other values. :)

Happy birthday Ben.
 
Happy Birthday to Ben!
I was surprised at how much of that book is available as a free 'taster' e-book, more than the handfull of pages I was expecting.

On the subject of F2L insertions that are 'single-face', I thought some of those looked familiar. I use (sometimes) rear-face and right-face versions of them in OH solving. Specifically:

x' R2 U' R2 U x

x' U2 R U2 R' x

The front-face equivalents would need x rotation, putting the U face on the rear, killing look-ahead, so I use the more regular R U' R2 U R etc then.
These single-face moves were some I worked out 10+ yrs ago, and recently promised to Chris Selkie I'd send him a copy-- It's on the list of things to do, Chris.
Here's one sheet (attached), that covers the "edge doing an F2" cases: (note: my M turns go the opposite way to modern convention)

Also, Macky's Cubefreak site has some of these algs, too. Worth a look.
Archive version:
http://web.archive.org/web/20110621205048/http://cubefreak.net/speed/f2ladvanced/a0.html
 

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In your case it makes other values.
I don't know if it makes other values for me, that's my point, and I don't care if the answer is 2.5 or 2.25. Unless there's a way to accurately quantify and calculate the "amount of information" there's no way to make any accurate statement about it, and all we have are approximations. The difference between our approximations is only 10%, which might even be less than the margin of error in our approximations.

For what it's worth, I suspect that if flips and breaks were accounted for it would indeed be closer to 2.25 than to 2.5, but since I'm a scientist I cannot bring myself to accept that one value is more accurate than the other without seeing evidence to convince me :).
 
Happy Birthday to Ben!
x' R2 U' R2 U x
x' U2 R U2 R' x

Here's one sheet (attached), that covers the "edge doing an F2" cases: (note: my M turns go the opposite way to modern convention)

I'm not sure I'd use x' R2 U' R2 U x for OH as I'd just do R U' R2 U R (avoiding x rotations) but it is quite funky!

x' U2 R U2 R' x looks like it has good potential. I haven't got a cube to hand to see how it feels compared to my typical OH solution; z, extract, z', insert.

Thanks for sharing the alg sheet. Please share any other cases that you write up in the future. :)
 
For what it's worth, I suspect that if flips and breaks were accounted for it would indeed be closer to 2.25 than to 2.5, but since I'm a scientist I cannot bring myself to accept that one value is more accurate than the other without seeing evidence to convince me :).

Ok. In my opinion both values are made on different methodology and both say something about what we do in 4bld. I'll stay with that conclusion of our discussion.

Finally I've got my Valk3 in black. Wow - it's awsome and stickers dont need any replacement.
 
Mike: The main reason they get only occasional OH use is they are still 6 turns, QTM, and not really much advantage over 6-turn R U' R2 U R and its cousins R' U R2 U' R' , z U R' U2 R U z' , z U' R U2 R' U' z'
"Please share any other cases that you write up in the future."
Most are written presentably, I think, just need to sort them out.

Here's some random 'funky' moves from the 'big folder of cubing papers'

x' r R U2 R' r' x ...shifts a pair diagonally, works both ways

R' F U' F' R...shifts a pair diagonally, from the inverted orientation.

This one solves an awkward F2L case, using an empty slot:

F' U F2 R U2 R' F' ...7 moves

I also have some "intuitive F2L sub-algorithms" written down, probably worth sharing, there might be something newer solvers haven't seen.
 
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If you like tricks then be sure to keep a record of them in one place.

Yeah, I had to get them down in "off-chip memory" :D. I have Google sheet for F2L with a column set aside for special cases like different destination slots and open slot shortcuts.

I will share the fact that I actually dropped a heap of tricks whilst pushing for sub-20 as simplicity was the key to my look ahead. It's only now that I'm re-introducing tricks for cases which frankly seem to take half a second longer than necessary.

I initially made good progress by simplifying my F2L so much that I only used cases where the cross color is facing up on the corners in the U face. That works the same basic way regardless of the edge orientation and boiling it down to just that case meant less thinking to set it up, even if it wasn't always very efficient. That took me from floundering around 1:20 to flirting with sub 1 min and then plateaued. From there I dug into more details but still grouped/simplified a lot of cases. Because my recog and lookahead develop so slowly I decided to learn full PLL at that time as well, the two together knocked another 10-15 seconds off the averages once absorbed.

I think that's a trick a lot of people do when they start to use sledgehammer but you should learn to do R' F R F' if you're to gain the full benefit. There was a time when I used to use F l' U' l but I stopped doing it a long while ago. Watch any fast person solving and you'll see they don't use that method of execution since it involves re-gripping with your left hand and if one hand should be fixed it's the left one. The wide l' also affects lookahead as it hides a lot of LL pieces at the back.

I do use R' F R F' for sledgehammer; F l' U' l is the inverse (hedge) vs. F R' F' R. Very ergonomic for me with a right index finger over the top for the F and the left does the rest. Same left hand grip for me as sledge. The lookahead is a downside but the contexts where i use it on 4x4/5x5 usually don't matter so much. L2e flip, for example: Uw' (R U R') (F R' F' R) Uw, that hedge execution is awkward for me but the left grip shift to do the wide version is in a convenient place after the R U R', IMO.

I like that you're keen on tricks. Just be careful you don't over complicate your solves as your main priority should be to know everything blindfolded right now. That will lead to your biggest speedups as your look ahead will develop more quickly.

I'm trying not to get too fancy and sticking mostly with efficient/ergonomic solutions for all cases but it's admittedly easy to get distracted by shiny tricks that might be more flash than useful in a solve. The main thing for me though: recog is my bane; if I'm going to make my pairing "automatic" I want to bite the bullet and find the best solutions for me to execute now rather than turn around and break habits yet a third time at the next F2L plateau. I don't use "algs" for F2L at all... I mean, I initially learn them as a sequence of moves from a table, so they're "algs", but I fully understand the mechanics of everything I do in F2L. I'd guess about 80% are easily doable with my eyes closed because I can visualize, at worst, or muscle memory for the solidified cases.

Besides lookahead and sometimes just finding my target edges, an emerging bottle-neck for my F2L right now is recognizing the case. Blind pair practice is going to do wonders for the lookahead side, I think thousands more solves is my only recourse for speeding up the recog. Also need better cross and lookahead into my first pair now. A few timed runs last night after warm-up and I think I'm nearly back to sitting on mid 40s for averages, but when my cross is also decent I'm seeing more 30s. Also shaved another tenth off my PB single with a 33.5 with no skips.

Glad to have you guys keeping me in line! It's easy to veer off on the focus *coughcough 5x5 cough*.
 
Wow there was so much to catch up on in the thread. Some great discussion over 5x5 L2E. My take is I am lazy and know only 1 parity case which is the classic single edge with two flipped midges. I will sometimes cancel out the first move of the parity. I really should make an effort to learn more cases.

@mark49152 - I was lucky enough to sit with Arnaud van Galen at a competition a few years ago and he gave me some great advice on AvG method. It was used more widely a few years ago and I know cubers such as Dan Sheppard used it competitively for a while but Dan is now freeslice. I remember Arnaud said another great advantage is that it will only give you one of 2? L2E cases though it may have been more.

@earth2dan - For Megaminx I would definitely go for the Qiyi X-Man Design Sculptured Galaxy. Its the puzzle I solve on and is awesome out the box. Other cubers also rave about the Shengshou Aurora Megaminx too so you might want to consider that. As for 5x5, I find it quite difficult to pick a main from Moyu Bochuang, Yuxin or Qiyi.

@bubbagrub - Happy Birthday sir and what a great selection of cubing goodies you received. I am hoping to receive the book for my birthday next week. I hope the hints have been strong enough!

@Shaky Hands - The WuHua's are available now mate http://thepuzzlestore.uk/6x6/ . I ordered a stickerless one yesterday together with a new Moyu Square-1 and a Yuxin Blue 4x4 for a spring swap. These puzzles are however a birthday present from my wife so whilst I was going to do an unboxing, I suppose in technical terms it will be an unwrapping" :D

@Shaky Hands , @mark49152 and anyone else attending Birmingham Open, I have a weekend pass from my good lady so will be able to join you for both full days. I will be staying with a friend in central Birmingham but will be available for beer and curry Saturday night if you fancy it? :)
 
Also need better cross and lookahead into my first pair now.

*cough* CFOP substep comp *cough*

Also, avoiding double post, thought something horrible had happened last night, did a 20.5 Ao100! [emoji15] Felt REALLY tired, but it was just super hard work. Started out as an Ao12, but kept hoping it would speed up.

Turned out to just be tiredness, I've had several sup 19 Ao12s this morning. Thought I'd regressed by 1.5 seconds, which was moderately terrifying!!!

Sent from my iPhone using Tapatalk
 
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I did my first big average in a long time last night. Very close to sub-17 Ao100.

# of solving: 150
Best of all: 13.947
Best Avg of 5: 15.310
Best Avg of 12: 16.123
Best Avg of 25: 16.595
Best Avg of 50: 16.755
Best Avg of 100: 17.034
Average of all: 17.222

Edit: A big improvement on my 28.x official average at UKC 2016. ;)
 
I was visiting my sister in Alberta this summer and there was a boardgame store in the mall that had a bunch of Meffert's puzzles. First time I've seen non-Rubik's brand puzzles in a brick and mortar store. Hopefully as it becomes more popular we'll see even more retail options, and more events.

I know 2 stores in Montreal having non Rubik's branc puzzles. One stocks v-cubes and in the other one I can find many brands like Meffert's, puzzle master or calvin's puzzle. But they have been carrying twisty puzzles for very long time, so I am not sure if it's an indication of growing popularity.

  • 3x3 - I am definitely getting the Gans 356 Air, but I'm torn on whether or not I want the Valk 3. Anyone here swear by the Valk 3?

I definitely consider the Valk 3 my favorite cube. Mine has a very close feel to the YueXiao. I also really like my Gans air, but I can't get used to the stickers, my recognition is not as good, and I prefer not feeling the stickers on the fingers.
In any case, why not get the Valk 3? One can never have too many cubes :). And the WR was set on it!
 
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