pete
Regular
I don't know why I subscribed to "speedsolving.com" forum but I guess there wouldn't be any "slowsolving" forums ?
Anyway, here is the deal - my wife decided to buy me the Rubik's cube for Xmas and that worked out to be almost exactly 25 years since I've seen the thing last time.
Back in the old days I remember we used to do layer by layer with LL being a 4-step solution and it was possible to solve the cube on average in about 30-40 secs if I recall correctly.
For obvious reasons I don't remember any of the algorithms we used to have
so at the moment I'm solving the cube by intuition only :
Step 1.
First I do all 6 crosses, meaning solving all 12 edges with correct permutation and orientation (I start with white cross, then 3 edges in the middle layer and I use the last unsolved edge of middle layer as a buffer to solve my LL cross which on my cube is yellow). This step takes me about 30 moves.
Step 2.
Then I move on to the corners and I solve those with what I think is these days called 3-cycle commutators.
It depends on how lucky I get in step 2 but on average it takes me +/- 55 secs to solve the cube with this method (with zero algorithms learnt).
I'm now trying to modify this approach so that first part of of Step 2 solves 4 corners of any face (this takes additional 20 moves but with carefull planning in step 1 it often is as few as 10 moves), this would leave me with the typical F2L completed including completed LL cross (cross correctly permuted) after a total of 40 moves (with carefull planning in Step 1) or 50 moves (with no planning ahead) and up to this point everything is solved by intuition.
From here onwards one can continue with commutators to finish the cube but I find last 4 corners taking too long in some bad cases.
And here is where I decided to change the method and learn some new algorithms to solve those last 4 corners in the most efficient way without having to rely on some lucky cases.
So I want to introduce Step 3
and I would really appreciate if someone can point me in right direction because after visiting dozens of other rubik related websites I'm unable to find algorithms that can solve orientation of my LL corners without affecting my solved edges. My way of thinking is to break Step 3 in to :
Step 3a) orient all LL corners correctly
then
Step 3b) permute all LL corners correctly
This is surely possible to do in 20-30 moves ??
I believe there are only 7 possible scenarios (2 of which are symetric) to solve orientation of all LL corners in this situation, followed by 7 possible scenarios (with 1 symetric case) to permute LL corners (after orientation was already completed in previous step).
I can use 7 of the Fridrich PLL algorithms to permute those corners but I'm lost at how to approach my Step 3a and I just can't find algorithms that don't mess up my solved LL edges.
For this reason I can't used selected Fridrich OLL algorithms because LL edges do get misplaced.
OK, I know many would say what a waste of time trying to solve the cube with this crazy method but I'm happy to use this method for what seems to be a 60-70 move solution if I can find and learn just 14 algorithms (or in fact only 11 if I don't count symetric cases).
at my age I don't have a time nor motivation to learn 100 Fridrich algorithms and I'm quite happy to aim for under 40 secs average which I'm sure those 11 required algorithms may help me to achieve.
Btw. is there a system somewhere that works with edges first (all 12 edges) ?
perhaps somebody already figured out better and more efficient way to solve the cube with all edges completed first.
Cheers
Pete
ps: is there a software that could figure out my required algorithms ?
I've heard of Cube Explorer but I'm not sure whether that would be the right tool.
Anyway, here is the deal - my wife decided to buy me the Rubik's cube for Xmas and that worked out to be almost exactly 25 years since I've seen the thing last time.
Back in the old days I remember we used to do layer by layer with LL being a 4-step solution and it was possible to solve the cube on average in about 30-40 secs if I recall correctly.
For obvious reasons I don't remember any of the algorithms we used to have
so at the moment I'm solving the cube by intuition only :
Step 1.
First I do all 6 crosses, meaning solving all 12 edges with correct permutation and orientation (I start with white cross, then 3 edges in the middle layer and I use the last unsolved edge of middle layer as a buffer to solve my LL cross which on my cube is yellow). This step takes me about 30 moves.
Step 2.
Then I move on to the corners and I solve those with what I think is these days called 3-cycle commutators.
It depends on how lucky I get in step 2 but on average it takes me +/- 55 secs to solve the cube with this method (with zero algorithms learnt).
I'm now trying to modify this approach so that first part of of Step 2 solves 4 corners of any face (this takes additional 20 moves but with carefull planning in step 1 it often is as few as 10 moves), this would leave me with the typical F2L completed including completed LL cross (cross correctly permuted) after a total of 40 moves (with carefull planning in Step 1) or 50 moves (with no planning ahead) and up to this point everything is solved by intuition.
From here onwards one can continue with commutators to finish the cube but I find last 4 corners taking too long in some bad cases.
And here is where I decided to change the method and learn some new algorithms to solve those last 4 corners in the most efficient way without having to rely on some lucky cases.
So I want to introduce Step 3
and I would really appreciate if someone can point me in right direction because after visiting dozens of other rubik related websites I'm unable to find algorithms that can solve orientation of my LL corners without affecting my solved edges. My way of thinking is to break Step 3 in to :
Step 3a) orient all LL corners correctly
then
Step 3b) permute all LL corners correctly
This is surely possible to do in 20-30 moves ??
I believe there are only 7 possible scenarios (2 of which are symetric) to solve orientation of all LL corners in this situation, followed by 7 possible scenarios (with 1 symetric case) to permute LL corners (after orientation was already completed in previous step).
I can use 7 of the Fridrich PLL algorithms to permute those corners but I'm lost at how to approach my Step 3a and I just can't find algorithms that don't mess up my solved LL edges.
For this reason I can't used selected Fridrich OLL algorithms because LL edges do get misplaced.
OK, I know many would say what a waste of time trying to solve the cube with this crazy method but I'm happy to use this method for what seems to be a 60-70 move solution if I can find and learn just 14 algorithms (or in fact only 11 if I don't count symetric cases).
at my age I don't have a time nor motivation to learn 100 Fridrich algorithms and I'm quite happy to aim for under 40 secs average which I'm sure those 11 required algorithms may help me to achieve.
Btw. is there a system somewhere that works with edges first (all 12 edges) ?
perhaps somebody already figured out better and more efficient way to solve the cube with all edges completed first.
Cheers
Pete
ps: is there a software that could figure out my required algorithms ?
I've heard of Cube Explorer but I'm not sure whether that would be the right tool.