Faz
Former Clock NR Holder
- Joined
- Apr 24, 2008
- Messages
- 4,250
- Location
- Melbourne, Australia
- WCA
- 2009ZEMD01
- YouTube
- Visit Channel
Ok so i was experimenting with some stuff and i came up with this super awsome amazing method which i like to call: TICT
it stands for
T: Twins. You will see more about this if you read on
IC: Intuitive corners
T: T perm!!!!!!
STEP 1:
ok so the first step is to get a 1x1x3 block. You can do this by firstly getting a 1x1x1, then extending it to a 1x1x2, then to a 1x1x3. You should be able to do it intuitively, but here are some algorithms to help you
U
R
U'
R'
U2
R2
F2
F
F'
solve it correctly with teh centers and everything.
Place it in the DL area
STEP 2:
Solve another 1x1x3 on the bottom layer. this is called a twin 1x1x3. you can do this intuitively, but some algorithms to help you are M M' and M2
ALERT!!!!!!
IF THE EDGE THAT BELONGS IN DR IS STUCK IN THE M LAYER DO NOT PANIC!!!!!
simply rotate using u and u2 moves, then take it out, and undo the u/u'/u2 moves.
STEP 3:
Solve the top corners intuitively this shoudl be rly easy. If you use COLL then you can do it in 1 algorithem.
a helpful alg is the j perm: R U2 R' U' R U2 L' U R' U' L
This is really really really intuitive even zb ftw could do it, well maybe not but yeha
STEP 4:
Solve the rest of the edges using the T permutation with setup moves. the buffer piece should be UR. I think this is a really easy step cos all you need is t perms and it should be really fast. i dont know if anyone has thought of this before but it could be nice for bld :confused:
STEP 5:
PARITY AND OTHER PROBLEMS MISCELLANEI
WARNING!!! IF YOU GET ANY PROBELMS I WILL OUTLINE THEM HERE
If you get the buffer solved when you are t perming. (my super amazing last step ) DO NOT GIVE UP. I REPEAT, DO NOT GIVE UP.
Just switch it out with an unsolved edge.
If you get flipped edges just turn M U M U M U2 M' U M' U M' U2 to frip dem
Also if you can't solve it, be more intuitive and if you practice hard you will get it
THIS METHOD HAS AMAZING POTENTIAL. The t perms are very fast and yeah its just a really fast method. Cos rowe can do them in like 70 millisecnonds which is awesome.
my time on it was 1:02.44 but i got a corners of last layer skip which was pretty lucky
This compares with my 10.5 second average on 3x3 which shows that it is only about 6 times slower. i think i can do faster on it and i hope that this will be the fridrich method of the future!!!!!!!!!!!!!!
HOORAAAAAAAAYYYYY
OMGOMGOMG just got 1:00.53 ALMOST SUB 1!!!!!!!!
This will be amazing.........
this method is faster than my pll time attack -blah
David Woner: "TICT RAPED MY BRAIN SO HARD I FORGOT HOW TO BREATHE AND THEN DIED!! 10/10!!!!"
Forte Shinko: "TICT MADE EDWARD'S METHOD LOOK GOOD"
it stands for
T: Twins. You will see more about this if you read on
IC: Intuitive corners
T: T perm!!!!!!
STEP 1:
ok so the first step is to get a 1x1x3 block. You can do this by firstly getting a 1x1x1, then extending it to a 1x1x2, then to a 1x1x3. You should be able to do it intuitively, but here are some algorithms to help you
U
R
U'
R'
U2
R2
F2
F
F'
solve it correctly with teh centers and everything.
Place it in the DL area
STEP 2:
Solve another 1x1x3 on the bottom layer. this is called a twin 1x1x3. you can do this intuitively, but some algorithms to help you are M M' and M2
ALERT!!!!!!
IF THE EDGE THAT BELONGS IN DR IS STUCK IN THE M LAYER DO NOT PANIC!!!!!
simply rotate using u and u2 moves, then take it out, and undo the u/u'/u2 moves.
STEP 3:
Solve the top corners intuitively this shoudl be rly easy. If you use COLL then you can do it in 1 algorithem.
a helpful alg is the j perm: R U2 R' U' R U2 L' U R' U' L
This is really really really intuitive even zb ftw could do it, well maybe not but yeha
STEP 4:
Solve the rest of the edges using the T permutation with setup moves. the buffer piece should be UR. I think this is a really easy step cos all you need is t perms and it should be really fast. i dont know if anyone has thought of this before but it could be nice for bld :confused:
STEP 5:
PARITY AND OTHER PROBLEMS MISCELLANEI
WARNING!!! IF YOU GET ANY PROBELMS I WILL OUTLINE THEM HERE
If you get the buffer solved when you are t perming. (my super amazing last step ) DO NOT GIVE UP. I REPEAT, DO NOT GIVE UP.
Just switch it out with an unsolved edge.
If you get flipped edges just turn M U M U M U2 M' U M' U M' U2 to frip dem
Also if you can't solve it, be more intuitive and if you practice hard you will get it
THIS METHOD HAS AMAZING POTENTIAL. The t perms are very fast and yeah its just a really fast method. Cos rowe can do them in like 70 millisecnonds which is awesome.
my time on it was 1:02.44 but i got a corners of last layer skip which was pretty lucky
This compares with my 10.5 second average on 3x3 which shows that it is only about 6 times slower. i think i can do faster on it and i hope that this will be the fridrich method of the future!!!!!!!!!!!!!!
HOORAAAAAAAAYYYYY
OMGOMGOMG just got 1:00.53 ALMOST SUB 1!!!!!!!!
This will be amazing.........
this method is faster than my pll time attack -blah
David Woner: "TICT RAPED MY BRAIN SO HARD I FORGOT HOW TO BREATHE AND THEN DIED!! 10/10!!!!"
Forte Shinko: "TICT MADE EDWARD'S METHOD LOOK GOOD"
Last edited: