The V-cube mech is for any order of nxn Cube (though they only patented for up to 11x11 because they thought larger cubes would be too impracticable for speedcubing).
The standard cube has internal geometry based off of Spheres (take off the the top layer off an old cube and look at the circle you see on the inside). While the V-Cube mech is based on Cones. It's just a different geometrical solution, but a significant one.
Do I? I just think of each face as having a circle profile inside, so I imagine the center of the cube as a sphere. Is it more accurate to think of 3 cylinders intersecting?
Thanks.
I'd say so. And quote from the patent: "We claim that the advantages of the configuration of the internal surfaces of every smaller piece mainly by conical surfaces instead of cylindrical ...".
I'd say so. And quote from the patent: "We claim that the advantages of the configuration of the internal surfaces of every smaller piece mainly by conical surfaces instead of cylindrical ...".
I'm not sure, but I thought DaYan came up with the idea of torpedoes. And anyway, isn't V-Cube's mech principally about big cubes?
(I know they have a 3x3 now, but based off the reviews I've read it's no match for DaYan)
The v-cube 3x3 (and dayan cubes) mech is the reduced version of their big cubes. And yes, dayans are better than v-cubes but that doesn't change the inventor of the design.