New 4x4 Method?

baker`

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Nov 25, 2009
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Sydney, Australia.
Whilst messing around with my ES 4x4 the other day I had an idea...

Is it possible to reduce a 4x4 into a 2x2 and then solve it from there?

If so, has this method already been discovered and would it be in any way faster than the 3x3 reduction or K4 methods?

I only managed to solve four out of the total eight 2x2 'cubies' using simple intuition. I am a new cuber and very interested to know what you, experienced cubers, have to say about this.

P.S. If its possible it shall be named after me ... I hope.
 
I (in my own personal non weighed opinion) Believe that this method can be like a 4x4 petrus variation method? I'm not sure. But yeah, I believe a lot of people have thought about this.
 
Ok, I've just tried it.
It is a very limiting way to solve it. Sure, it can be done, but as soon as you finish the first block, you are pretty much limited. It looks like you would need a lot of commutators to solve it like this. Way too time consuming, yet very fun at the same time. I say, go ahead and try it, but I'll stick with reduction.
 
It's not a very viable idea, but it has been thought of before, and people have made threads about it before.

Thank you for using a "?" at the end of your thread. :)
However, this is not puzzle theory. Please post in Help/Requests or Discussion next time or I'll actually get mad.
 
P.S. If its possible it shall be named after me ... I hope.

:fp
Is this why you made a new method? Also, I'm sorry, but I've thought of this before, and I'm sure, that many others have too. I've thought of a few different ways of reducing 5x5 as well. So that it still is a 3x3, but with double layer turns. I'm sorry, but I really think normal redux is faster.
 
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