Samlambert
Veteran
So, here's my problem, I only have 13 strings left to restring my magic, broke 2, lost 1 (I know I'm retarded). Now, I can restring it so it's solvable, but the way I restring it is definitively not suitable for speedsolving, it would keep unstringing all the time. (I use Lucas Garron's way of stringing). Now what I'd like to know is how should I put the strings (which tiles I should "double-string" and which tiles I shouldn't) because what I usually did is "double-string" all the tiles until the last 2 where I would make in sort that every "hole" at least has 1 string going through. So, does anyone have something better to suggest?
Sorry, I might not have been clear on some points, don't mind asking for clarifications.
Thanks in advance
Sorry, I might not have been clear on some points, don't mind asking for clarifications.
Thanks in advance