Method Development Game

stoic

Premium Member
Joined
Feb 17, 2011
Messages
1,200
Location
Northern Ireland
WCA ID
2013DEAR01
Hello fellow cubers,

Do you enjoy reading "new method" threads, while at the same time marvelling at the genius of the developers? I know I do.

If you've ever fancied having a go yourself, but just don't have the massive computing power of the top cubers' brains then my Method Development Game could be just the thing for you!

It's simple to participate - all you need is a six-sided dice and a pen and paper.

(If you haven't got any dice handy, look here.)

Roll the dice and see which sub-method applies to the number you rolled; note down what you get and you'll be in business!

Ready? OK; there are five rounds, so let's get started.

Round A
1. Cross
2. 2x2x2
3. Line
4. 2x2x3
5. D-layer Corners
6. Roll again but add EO to the result; so if you get e.g. 6 then 1 it's EOCross. If you get two sixes see below.

Round B
1. 2x2x3
2. Columns
3. Intuitive F2L slots (IMPORTANT: algorithmic not allowed)
4. CO
5. 2x2x2
6. Add a free Bonus Level (see below) and roll again

Round C
1. CP
2. Fix centres
3. EP
4. CMLL
5. Orient and permute the S layer
6. Add a free Bonus Level and roll again

Round D
Repeat round C if required.

Final round
1. CLL/ELL
2. LSE
3. COLL/EPLL
4. OLL/PLL
5. Commutator finish
6. 1-look the LL like a boss

*Phasing
*Finish the rest of solve 2-gen
*Zeroing
*Treat opposite colours as the same
*Create your own last-slot variant (please use the random consonant generator and pick four letters to denote ownership)

Congratulations! You win a skip. Move onto the next round.
Congratulations! You invented the Belt Method. Game over.

Enjoy!
 
Okay, so here it comes.

1. EO + 2x2x2
2. Intuitive F2L slots
3. EP
4. OLL / PLL

So, this is the EIEO method. Not bad. Step 2 should be easy since the edges are oriented. There are some algorithms to learn at Step 3. But I would prefer L4C or commutators for Step 4 instead of OLL / PLL, since only the corners remain. Let's call that the EIEL4C, or Eielac method!
 
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