EricSoha
Member
I've recently been learning Pochmann's M2/R2 blindsolving method. I am currently focusing solely on edge permutation and have not ventured into the R2 portion of the solve. Here are my questions.
1.) Odd Parity: I see that this fixes the m-slice. However, I am wondering what the consequences of its affects on the R layer are. I assume the 180 degree rotation of the R layer will be fixed once all the corners are solved (similar to old pochmann where the parity fix switches the UB and UF edges, which sort themselves out as corners are solved). However, it also seems to switch the UFR and DBR corners. Wouldn't this affect your memorization? Some clarification would be helpful.
2.) R2 Issues: I've read that R2 is not the preferred corner method of many advanced cubers. What is the reason for this? Is it because there are so many corners which must be solved via algs and not intuitive set-up/R2/(set-up)' moves, and that this is longer? Is it simply a matter of efficiency or complication?
3.) Compared to R2, how difficult is the 3OP corner method? Can it be simply integrated with M2? How would this affect my first question?
If you could include some links to some resources which will help me with these questions, I'd greatly appreciate it. Thanks a lot in advance.
1.) Odd Parity: I see that this fixes the m-slice. However, I am wondering what the consequences of its affects on the R layer are. I assume the 180 degree rotation of the R layer will be fixed once all the corners are solved (similar to old pochmann where the parity fix switches the UB and UF edges, which sort themselves out as corners are solved). However, it also seems to switch the UFR and DBR corners. Wouldn't this affect your memorization? Some clarification would be helpful.
2.) R2 Issues: I've read that R2 is not the preferred corner method of many advanced cubers. What is the reason for this? Is it because there are so many corners which must be solved via algs and not intuitive set-up/R2/(set-up)' moves, and that this is longer? Is it simply a matter of efficiency or complication?
3.) Compared to R2, how difficult is the 3OP corner method? Can it be simply integrated with M2? How would this affect my first question?
If you could include some links to some resources which will help me with these questions, I'd greatly appreciate it. Thanks a lot in advance.