I just got a Pyraminx (thanks Dan!) and I've been messing around with it, and I've come up with my own method (maybe, probably not, but I came up with it independently) and I'm wondering if I want to be even average on pyraminx, if I would be better off learning another method.
Currently, I...
- Rotate the sides so I have the corner pieces all the same color on one face (I use yellow, so I'll reference that)
- Insert yellow edges one at a time using a 3 move sequence
- Flip the puzzle, so I have a point facing up, and rotate the U tip so that one edge lines up with the bottom layer. If two edges need to be switched, I do R L' R' L U' L U L'
- If the U corner isn't correct in respect to the edges, I do a Sune-ish algorithm to fix them.
I'm averaging around 30 seconds now, no delays at all, slow turning, but look ahead is amazing.
Any recommendations?
Currently, I...
- Rotate the sides so I have the corner pieces all the same color on one face (I use yellow, so I'll reference that)
- Insert yellow edges one at a time using a 3 move sequence
- Flip the puzzle, so I have a point facing up, and rotate the U tip so that one edge lines up with the bottom layer. If two edges need to be switched, I do R L' R' L U' L U L'
- If the U corner isn't correct in respect to the edges, I do a Sune-ish algorithm to fix them.
I'm averaging around 30 seconds now, no delays at all, slow turning, but look ahead is amazing.
Any recommendations?
