Improvements

gundamslicer

Veteran
Joined
Apr 1, 2010
Messages
615
Location
Ontario
YouTube
Visit Channel
I average a 35 and I use 2 look
My cross takes 5 secs and with f2l it takes 20 secs with cross but my oll/pll take so much time..
I do the cross on the bottom
 
What's the lowest solve time we can achieve if we use 2 look?

im sure you can sub 10. if faz can C+F2L 4 sec and he can sub 2 a lot of PLL, im sure sub 1 in a lot of cases, then that would leave 5 sec to complete a 2LOLL. im almost positive sub 10 is possible.
 
I"m not much faster only sub 30 and iI just got there like 4 days ago so I know how you feel. Somethings that really helped me were http://www.youtube.com/watch?v=ltRk3QjGtmg&feature=channel and http://www.youtube.com/watch?v=03iEElfgZHc&feature=channel. you should learn all of these unless you have something thats faster and more comfortable(like the double super man OLL). But with practice I droped about 4 secs on avg and then I drilled my F2L and am still going... I've come to realize that its about recognition more so than exicution. These two vidoes are pretty good proff of that: http://www.youtube.com/watch?v=q952_qbdorM and http://www.youtube.com/watch?v=q952_qbdorM ( skip to 3:20, note the he is sub 18 if you didnt already know). Really other then that its just good practice like everyone always says i.e. not just solving the cube over and over again. anyway good luck and I hope you break the 30 barrier soon. Happy Cubing

EDIT: I would highly recommend learning at least all the PLL's if you havent theres really only 13 of them should take you abot a month and theres a ton of vids to help with recognition and such =]
 
Last edited:
Nah just the other ills and plls cuz there's like 60 orbital to learn and 2 looks 20

What's that?

Improve Last Layer, because he's apparently not interested in doing that.

But to be brutally honest, if you plan on averaging 20 or lower ever, learning 1-look early will benefit you more than not. If you don't, then the easiest way to drop your times is simply developing a better look-ahead and faster recognition during f2l.
 
Last edited:
Back
Top