xyzzy said:
The WCA regulations state the scrambling requirements in terms of uniform distributions (4b3: "equal probability for each state"), but there is good reason to prefer to use the stationary distribution instead of the uniform distribution if these happen to differ: the stationary distribution is what you get in the limit if you scramble with random moves forever. Why should the scramble distribution be uniform if doing random moves doesn't tend to a uniform distribution?
Interesting conclusions from Rubik's cubes and Markov chains:
If a solved cube undergoes N random turns , what is the probability p(d|N) that an optimal solver needs precisely d moves to solve it back?
At depths 3 < d < 18 , on average, 9.34 of the 12 moves (QTM) will make you go away from the solved state, and 2.66 will make you go closer.
After N = 31 or 32 random moves, p(d|N) is pretty close to the stationary distribution.
Can anyone clarify how close to stationary the probability distribution of the official WCA scrambler - TNoodle, is?
The WCA regulations state the scrambling requirements in terms of uniform distributions (4b3: "equal probability for each state"), but there is good reason to prefer to use the stationary distribution instead of the uniform distribution if these happen to differ: the stationary distribution is what you get in the limit if you scramble with random moves forever. Why should the scramble distribution be uniform if doing random moves doesn't tend to a uniform distribution?
Interesting conclusions from Rubik's cubes and Markov chains:
If a solved cube undergoes N random turns , what is the probability p(d|N) that an optimal solver needs precisely d moves to solve it back?
At depths 3 < d < 18 , on average, 9.34 of the 12 moves (QTM) will make you go away from the solved state, and 2.66 will make you go closer.
After N = 31 or 32 random moves, p(d|N) is pretty close to the stationary distribution.
Can anyone clarify how close to stationary the probability distribution of the official WCA scrambler - TNoodle, is?