intuition chapadoya
Member
we need more low movecount methods.
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Speedsolving methods?we need more low movecount methods.
Domino reduction https://www.speedsolving.com/threads/a-domino-reduction-guide-for-fmc.74828/just low movecount
yesss, methods. algorithms just can't be bothered with for some people
oh no, not for speedsolving
just low movecount
Sorry for the double post but if you want something that is a little easier to grasp and the only "algs" are commutators, try out Heise https://www.speedsolving.com/wiki/index.php/Heise_method
dont worry man, i will commit to all of thisSorry for the double post but if you want something that is a little easier to grasp and the only "algs" are commutators, try out Heise https://www.speedsolving.com/wiki/index.php/Heise_method
a disapointing 30 seconds. my pb is 25. however, i havenèt been practising in days. oh yeah i use the pizel method.Welcome! what do you average with your main method?
D B2 U' F2 R2 U' L2 U L2 D F2 B' R2 U L F' R' U2 B'yo guys, can you give an fmc scramble?, i want to try out my intuitive Hahn method skills.
D B2 U' F2 R2 U' L2 U L2 D F2 B' R2 U L F' R' U2 B'
This is not an FMC scrambleD B2 U' F2 R2 U' L2 U L2 D F2 B' R2 U L F' R' U2 B'
block building plus edge orientation takes more moves and s less efficient than doing eo from the start. but yes, it has the potential for very low movecount solves when lucky, such as ollcp skips, and A perms.If you want a low move count method with mostly intuitiveness, try Petrus
block building plus edge orientation takes more moves and s less efficient than doing eo from the start. but yes, it has the potential for very low movecount solves when lucky, such as ollcp skips, and A perms.