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Gripper: Rubik's Cube Algorithm Analyzer

ok well i played around with it for a while, but i cant get any real analysis done in the few minutes that i tried. I had to cut off the recursion at depths like 3 or 4 as opposed to 14 that would fully optimize an algorithm. I am also in process of doing a LOT of tweaks to the costs. Obviously there is still work to be done there.
I also found a few bugs that changed up the algorithms, and I suspect there are a few more still lurking around.

Here are a few interesting things i found so far: (these are only the raw algs, not the solution paths. you have to figure out what grip to hold the R slice in beginning at. Most of the time its obvious though)
funny t perm: R2 U' R2 D f2 R2 D R2 U' y R2 D
(start with thumb on D fingers on U)

interesting v perm: R2 U' B2 d r2 F U' y' R U R' D R D' R
old v perm with new twist: R' U z' U' r' U' b' R2 U' R' U R' F R F (b' is done with middle finger, keeping steady grip)

the n perm it seems will never become faster. Here are few that can potentially be considered good? I think more depth is required for N perm.. and even then i doubt that we will find something good. Thank god it only occurs 1/108 times...
R' d b' R2 x' U R' D U' R D' R2 U R' D
R' z R U' R2 D R' U D' R U' R2 z' R U' r


the ugly left-handed R perm variations that are promising maybe?:
R U' B r' U' R' z R U R' F' D F2 u'
R U2 R' z R y R U' R' D R U R' F u'
<-- i like better

here are two interesting e perm variations:
z' R U' R2 F' R D R' F R2 U R' F' u' R
u' R' F R u z' U' R2 F' R D' R' F R2 U



anyway, I will do more later. I am really burnt out and tired, I may even take a break from this project for a day or two. If you want to get a crack at it, you have to go through the code on SVN, only that is up to date.
you want to dump algs from opticube into a file, like a.txt one per line, then put it into same directory, and then go

python rotgen.py a.txt 4

4 is the depth (maximum # of rotations it will insert. Ideally you want much more i think). 4 is pretty much most I could do on this PC.

that will print like 50 best algs, and in addition it will create a nice table called a.txt_out.html in the same directory that you can open and see the algs.

Also note M/S/E is still not supported for this. Oh and there may still be bugs
 
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Hey meph, the links aren't working!! When i try to download the exes, it says 404 not found and when i try to go to your wiki link, it redirects me to the speedsolving wiki page... Can you please fix this soon, because i really wanna check this program out...
 
aaah this is an OOOOLD OOOLD thread.
yes i think i took everything down since :D
now that the school is over, maybe one day ill get this working again.
It was all web based, no download required.
 
aaah this is an OOOOLD OOOLD thread.
yes i think i took everything down since :D
now that the school is over, maybe one day ill get this working again.
It was all web based, no download required.

Next time include 'L' moves, for lefty cubers. I don't see them on the page fanwuq linked.
 
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