StachuK1992
statue
Has anyone else implemented a simple/complex gripper algorithm they'd like to share?
I'm in need for something a bit more efficient than what I have, and was wondering if someone had something they'd like to share, hopefully in Java?
I warn you, what I have is very inefficient and was made a few months ago in a rush to test something.
Anyone that wants to optimize what I have there, in Java, is welcome to do so! If you do, ignore the bit about rotations being worthless, as well as the filtering. The algs I'll be using for this will simply be in the style of "F U D2 F' "etc.
I'll be implementing *something* for a project that should be released within the next day, so any scrap ideas are very much welcome!
statue
I'm in need for something a bit more efficient than what I have, and was wondering if someone had something they'd like to share, hopefully in Java?
I warn you, what I have is very inefficient and was made a few months ago in a rush to test something.
Anyone that wants to optimize what I have there, in Java, is welcome to do so! If you do, ignore the bit about rotations being worthless, as well as the filtering. The algs I'll be using for this will simply be in the style of "F U D2 F' "etc.
I'll be implementing *something* for a project that should be released within the next day, so any scrap ideas are very much welcome!
statue