DavidWoner
The Punchmaster
- Joined
- May 7, 2008
- Messages
- 3,936
- Location
- Kansas City, MO, USA
- WCA ID
- 2008WONE01
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6gen F2L >>>>> 3gen f2l.
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On my opinion, this method is not worse than Petrus. Is it? Petrus is a decent method, I guess.
6gen F2L >>>>> 3gen f2l.
Could you explain why, please? I'm sincerely interested.EO after 2x2x3 and EO after cross are two extremely different situations.
The greatest skill of a truly good method developer is the ability to recognise when an idea is poor and abandon it.
cyoubx, if 6 edges are already too difficult for a beginner, what about 12?
Elaborate?
— Recog is easier for EO after a 2x2x3.
I don’t understand why. I tried both situations and, for me, it’s the same thing.
— you can quite easily recog/fix two bad edges while connecting a 1x2x2 to a 2x2x2.
I can do the same while finishing the cross.
— There are other minor advantages.
I believe you.
A lot of cases in the <R, U, L> moveset are long and nasty, and you are so restricted. RUL is only advantageous if you have the blockbuilding freedom allowed by ZZ.
7 edges to look at for Petrus, 8 for “my method”, no more than 6 has a bad orientation in both case. And I do not have to deal with the DR edge. I'm more trained for my method and actually I find it easier.Less pieces, less rules for what makes a 'bad edge'.
I don't understand everything. I tried 1/2 cross during inspection but it's not enough. I can do more during inspection but not EO. 3/4 cross + partial EO is the next step.Think of half the cross edges as a restriction. Wouldn't it be better to do LineEO (not EOLine) instead? This way is just setting yourself up for a higher movecount. There's a reason why "Place DR" isn't a step in Petrus.
This is a bit of a nutty alternative to suggest for EOLL, don't you think?
7 edges to look at for Petrus, 8 for “my method”, no more than 6 has a bad orientation in both case. And I do not have to deal with the DR edge.
I'm more trained for my method and actually I find it easier.
I'm convinced that Petrus is a better speedsolving method. I say: if you're trained enough (I think of weeks of training), EO in my method isn't that difficult.
Blockbuilding is only a torture for my brain. You really have no idea of my difficulty to build a 2x2 block. I almost can solve the cube by the time I build one. :fp Planning 12 EO during inspection is too hard for me.
But, there are two things I can: cross planning during inspection and 8 EO during the solve. Therefore “my method”.
I don't understand everything. I tried 1/2 cross during inspection but it's not enough. I can do more during inspection but not EO. 3/4 cross + partial EO is the next step.
The worse cases aren't those with more bad edges.
4 bad edges on top: F (R U R' U') F' f (R U R' U') f' (12 moves)
8 bad edges: (R2 U R' U' M2' D L' D' r2) y (9 moves)