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B L2 D2 B U2 B' U2 F2 D2 B L B' D' R' U' L F2 L U' L r2 B2 r2 f2 U' F' B' r2 u2 D r2 R F r F' D u r' B' L U' r2 f' L

y // inspection
1st 2 centres / 3 cross dedges
U' r' U r2 // white
U' F2 r U' r' y U' l' U2 l // yellow
R' // WB
z r U' r' U r L' U' // WO
x' U' r' U r' U r U' r' U x' // WG
last 4 centres / finish cross
U' 3R U2' 3R' r U r' // red
3R' U2' r' 3R U2' r // orange
3r2' U 3R2 U' r2 // green / blue
(x2' z') y' u R U' R' u' // WR
D' R' D2 // cross
finish edges
u // YG / GO
R U' R' // YO
y R U R' // OB
R' U' R u' // RB
y' R U R' u' // GR
R U R' u // YR / YB
// 3x3x3
y' U R U' R' U' R U' R' U R U' R' // wGR
y R U2 R' U' R U R' // wGO
y2 R U' R' y' U' R' U' R // wRB
U R U' R' U2 R U' R' // wOB (WVLS)
U2' F R U' R' U' R U R' F' R U R' U' R' F R F' U' // PLL View at alg.garron.us

B L2 D2 B U2 B' U2 F2 D2 B L B' D' R' U' L F2 L U' L r2 B2 r2 f2 U' F' B' r2 u2 D r2 R F r F' D u r' B' L U' r2 f' L

y // inspection
1st 2 centres / 3 cross dedges
U' r' U r2 // white
U' F F r U' r' y U' l' U U l // yellow
R' // WB
z r U' r' U r L' U' // WO
x' U' x' x r' U r' U r U' r' U x' // WG
last 4 centres / finish cross
U' 3R U' U' r 3r' r U r' // red
3r' r U' U' r' 3R U' U' r // orange
3r2' U r' 3R 3r U' r2 // green / blue
(x2' z') y' u R U' R' u' // WR
D' R' D D // cross
finish edges
u // YG / GO
R U' R' // YO
y R U R' // OB
R' U' R u' // RB
y' R U R' u' // GR
R U R' u // YR / YB
3x3x3
y' U R U' R' U' R U' R' U R U' R' // wGR
y R U2 R' U' R U R' // wGO
y y R U' R' y' U' R' U' R // wRB
U R U' R' U2 R U' R' // wOB (WVLS)
U' U' F R U' R' U' R U R' F' R U R' U' R' F R F' U' // PLL View at alg.garron.us

Spoiler: Notes

Scramble with White on U and Green on F
Move counts are estimated using [wiki]STM[/wiki] & [wiki]ETM[/wiki]
All notation is SiGN
Wide and slice move examples using SiGN notation: alg.garron.us
Rotations may not be actually what was performed
Moves and rotations in ( ) are executed simultaneously (usually)
Some cancellations removed (see "View as executed" for full solve)