# F2L example solve game

#### SenorJuan

##### Member
As Filipe @Filipe Teixeira is wanting to enhance his F2L skills, I'm offering a little solve critique:

Next: L F2 D' L2 F2 L2 U L2 U R2 D' L2 U' F' D R B' D2 B' F'

U' L' U L U' R' F R F'
L U L' d R U' R'
U' L' U' L
U2 y' L' U L U2 L' U' L
(ninja'd two times)

Your 4th slot doesn't need the U2, just a different algo. The y or y' is still OK, giving these 2 choices:

y R' U' R U' R' U R
or
y' L' U' L U' L' U L

Your first slot (FR) could be done without the sledge:

U' L' U L R U' R'
or
U' L' U' L R U R'

Alternative choices would be:

(BR) L' U L R' U R ( empty slot use )

(BL) y R' U R U' R' U' R
or y' L' U L U' L' U' L

(FL) U' L' U' L U' L' U L
or U R' U' R L' U2 L ( empty slot use, though doesn't save much, QTM turns is the same )

and:

Next: U2 R2 B U2 L2 F' R2 B2 R2 L D2 L B' U2 R2 U F' U2

L U2 L' f R f' //1P
U2 f' L' f //2P
F' U F U' F U F' // 3P
U R U2 R' U2 R U R' //4P

The 3rd pair would likely be faster if you had rotated first, and solved with R-U moves:

y' R' U R U' R U R'

and the 4th slot would be slightly shorter if you had done U2 first:

U2 R U R' U' R U R'

or as you seem OK with F moves, the neatest solution is:

F' U F R U R

I hope this interested you.

Next : as previous post:
F2 R2 D2 L' B2 F2 U2 B2 L2 R' U2 D' B' U' B' U F' D L' R2

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#### Filipe Teixeira

##### Member
As Filipe @Filipe Teixeira is wanting to enhance his F2L skills, I'm offering a little solve critique:

Next: L F2 D' L2 F2 L2 U L2 U R2 D' L2 U' F' D R B' D2 B' F'

U' L' U L U' R' F R F'
L U L' d R U' R'
U' L' U' L
U2 y' L' U L U2 L' U' L
(ninja'd two times)

Your 4th slot doesn't need the U2, just a different algo. The y or y' is still OK, giving these 2 choices:

y R' U' R U' R' U R
or
y' L' U' L U' L' U L

Your first slot (FR) could be done without the sledge:

U' L' U L R U' R'
or
U' L' U' L R U R'

Alternative choices would be:

(BR) L' U L R' U R ( empty slot use )

(BL) y R' U R U' R' U' R
or y' L' U L U' L' U' L

(FL) U' L' U' L U' L' U L
or U R' U' R L' U2 L ( empty slot use, though doesn't save much, QTM turns is the same )

and:

Next: U2 R2 B U2 L2 F' R2 B2 R2 L D2 L B' U2 R2 U F' U2

L U2 L' f R f' //1P
U2 f' L' f //2P
F' U F U' F U F' // 3P
U R U2 R' U2 R U R' //4P

The 3rd pair would likely be faster if you had rotated first, and solved with R-U moves:

y' R' U R U' R U R'

and the 4th slot would be slightly shorter if you had done U2 first:

U2 R U R' U' R U R'

or as you seem OK with F moves, the neatest solution is:

F' U F R U R

I hope this interested you.

Next : as previous post:
F2 R2 D2 L' B2 F2 U2 B2 L2 R' U2 D' B' U' B' U F' D L' R2
Just wanted to add that my solves on example solves don't reflect what I actually use in real solves as I tend to use some fancy solutions
but thanks for the critiques if you want to share advanced f2l tricks I'm open to suggestions

F' R2 B F2 L2 F D2 F U2 R2 U2 L' B2 F L D F D R2
y L' R' U R L2 U' L'
U' R' U' R
U R U2 R' U2 R U R'
d L' U L U' L' U L

NEXT: U2 F2 L2 B U2 B U2 R2 F L2 R2 U B' L U F' L' U F'

#### Humble Cuber

##### Member
NEXT: U2 F2 L2 B U2 B U2 R2 F L2 R2 U B' L U F' L' U F'
y' R' U2 R F U' F'
R' U2 R U2 R' U R
U2 R U R'
y' L' U' L U L' U' L

NEXT: F L D2 L F2 R2 D' F2 R2 L' D2 F2 U2 F2 L' F2 U2 F U2

#### tsmosher

##### Member
21 STM:
L U L' U' F' U' S' L f F //pair cancel into JSS
U2 F' U' F R' U' R2 U R' U2 F' //F<RU>F'

Next: F2 L2 U2 F2 L2 R' U2 F2 R' B2 R B F R' B' D' F' L R B2
// 25 - probably the one id do in a speed solve
R' U R L U' L' // p1 (6)
R' U' R d' U' L' U' L // p2 (8)
d' R' U R U' R' U' R // p3 (8)
L' U2 L // LS (3)

// 29
R' U R L U' L' // p1 (6)
F U' F' U' r' U' R U M' // p2 (9)
L' U L F' U' F // p3 (6)
U' L' U L U' L' U' L // LS (8)
// OLL and CPLL skip!!
// H perm to finish..

// 32
R' U R L U' L' // p1 (6)
R' U' R d U R' U' R // p2 (8)
d L' U L U R' U' R // p3 (8)
U2 L' U L' U2 L2 U L2 U L2 // LS (10)

next: B2 U' L2 U B2 D F2 R2 U' B2 L' D2 U L' R2 B L2 U2 B2

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#### Filipe Teixeira

##### Member
// 25 - probably the one id do in a speed solve
R' U R L U' L' // p1 (6)
R' U' R d' U' L' U' L // p2 (8)
d' R' U R U' R' U' R // p3 (8)
L' U2 L // LS (3)

// 29
R' U R L U' L' // p1 (6)
F U' F' U' r' U' R U M' // p2 (9)
L' U L F' U' F // p3 (6)
U' L' U L U' L' U' L // LS (8)
// OLL and CPLL skip!!
// H perm to finish..

// 32
R' U R L U' L' // p1 (6)
R' U' R d U R' U' R // p2 (8)
d L' U L U R' U' R // p3 (8)
U2 L' U L' U2 L2 U L2 U L2 // LS (10)

next: B2 U' L2 U B2 D F2 R2 U' B2 L' D2 U L' R2 B L2 U2 B2
U' R' U' R // p1
y' R U2 R' U2 R U R' // p2
y' R U' R' U' L U L' // p3
U' R U R' U' R U' R' U' M' U R U' r' // p4 + oll skip
// did not fperm

NEXT: U2 R' F2 D2 L' F2 D2 B2 R U2 B R' F2 R2 B R U2

#### Humble Cuber

##### Member
NEXT: U2 R' F2 D2 L' F2 D2 B2 R U2 B R' F2 R2 B R U2
// 31
U R' U R U F U F' // p1
D L U' L' D' // p2
y U' R U2 R' U F' U F // p3
y' U R U' R' U R U R' // p4

NEXT: B D2 F2 U2 L B2 L' U2 R F2 L F U2 F' D2 F D2 U B

#### branson_lau

##### Member
// 31
U R' U R U F U F' // p1
D L U' L' D' // p2
y U' R U2 R' U F' U F // p3
y' U R U' R' U R U R' // p4

NEXT: B D2 F2 U2 L B2 L' U2 R F2 L F U2 F' D2 F D2 U B
D' L' U L2 U' L'//f2l 1
R' U R2 U' R' u' U' R U R' u2//2+3
U' R U R' U R U R2' F' r U' r' F2 R U2//lsll
oops

L2 B' U2 F R2 U2 F2 R2 F2 R2 D' B U' D2 F' U L U D B U'

#### Humble Cuber

##### Member
L2 B' U2 F R2 U2 F2 R2 F2 R2 D' B U' D2 F' U L U D B U'
// 28
x2 (Putting Cross On Bottom)
U R U' R' U2 R U R' //p1
L U2 L' U' R' U' R // p2
y U L' U L // p3
d R' U' R d' R U R' //p4

NEXT: U' B2 L2 U' R2 U2 F2 U L2 U R2 U2 F U' F2 R D B' L2 B' R'

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#### Humble Cuber

##### Member
NEXT: B2 U2 B2 U' R2 F2 U' L2 D2 F2 D2 F L' U L2 D L R F2 U R
// 26
R U R' U' F U' F' // p1
U R U2 R' L U' L' //p2
U2 R U' R' //p3
y F' U2 F U2 F' U' F //p4

NEXT: D' L2 D2 B2 R2 U L2 U R2 B2 R2 L' F2 D U L' F U L' B F