Cubie Newbie
Regular
- Joined
- Feb 6, 2008
- Messages
- 114
What's a good EOLL algorithm for speedcubing when NONE of the edges are correctly oriented(flipped)? I know F U R U' R' F' for adjacent edges and F R U R' U' F' for opposite ones.
I still can't believe I'm still doing a 4-look last layer, but I've been quite lazy about memorizing algs...
I still can't believe I'm still doing a 4-look last layer, but I've been quite lazy about memorizing algs...
