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EOLL Algorithm?

Cubie Newbie

Regular
Joined
Feb 6, 2008
Messages
114
What's a good EOLL algorithm for speedcubing when NONE of the edges are correctly oriented(flipped)? I know F U R U' R' F' for adjacent edges and F R U R' U' F' for opposite ones.

I still can't believe I'm still doing a 4-look last layer, but I've been quite lazy about memorizing algs... :D
 
Well doing one after another isn't much slower than learning a new algorithm, but if you want a new one... wait cause I don't know any xD
 
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