scylla
Regular
Historically based my solving method is like this:
1. Cross
2. Intuitive F2L
everything normal until now
3. orient and permutate the corners (1 step)
4. orient and permutate the edges (1 step)
I discover many algorithems of step 3 and 4 by myself, but some of them are not fast enough, however it is difficult to find beter algs. If my method is an existing one, it might become easier.
so, is there more info about this method or am I the only idiot who uses this?
1. Cross
2. Intuitive F2L
everything normal until now
3. orient and permutate the corners (1 step)
4. orient and permutate the edges (1 step)
I discover many algorithems of step 3 and 4 by myself, but some of them are not fast enough, however it is difficult to find beter algs. If my method is an existing one, it might become easier.
so, is there more info about this method or am I the only idiot who uses this?