Vincents
Veteran
Due to my inability to speedcube I've taken up learning 2x2, and without referencing anything online, this is the method I've settled on.
First solve 3 corners of the first layer correctly so that they're actually in the right places; no further permutation needed (intuitive, look during inspection)
- LOOK -
Winter Variation (edges don't don't matter); wasn't really sure what this was called, but that's basically what you're doing. inserting the last corner of the first layer while orienting the corners of the top layer.
- LOOK -
Permutation.
I have maybe 1/4 of the algorithms memorized, so this is far from efficient right now, but I've found I can predict the PLL or force a skip if I know multiple 2nd step algorithms.
First solve 3 corners of the first layer correctly so that they're actually in the right places; no further permutation needed (intuitive, look during inspection)
- LOOK -
Winter Variation (edges don't don't matter); wasn't really sure what this was called, but that's basically what you're doing. inserting the last corner of the first layer while orienting the corners of the top layer.
- LOOK -
Permutation.
I have maybe 1/4 of the algorithms memorized, so this is far from efficient right now, but I've found I can predict the PLL or force a skip if I know multiple 2nd step algorithms.
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