Does anyone else do this for 2x2? Solve 3 corners, Winter Variation, Permute

Vincents

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Due to my inability to speedcube I've taken up learning 2x2, and without referencing anything online, this is the method I've settled on.

First solve 3 corners of the first layer correctly so that they're actually in the right places; no further permutation needed (intuitive, look during inspection)
- LOOK -
Winter Variation (edges don't don't matter); wasn't really sure what this was called, but that's basically what you're doing. inserting the last corner of the first layer while orienting the corners of the top layer.
- LOOK -
Permutation.

I have maybe 1/4 of the algorithms memorized, so this is far from efficient right now, but I've found I can predict the PLL or force a skip if I know multiple 2nd step algorithms.
 
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I have no idea what you are trying to say, but WV orients corners not edges, and there are no edges on a 2x2, so edges have nothing to do with this method.

damn :/ sorry, of course i meant corners :D i'm just pointing out, that he wrote that WV permute corners... But you're right, i wrote nonsence...
 
Due to my inability to speedcube I've taken up learning 2x2, and without referencing anything online, this is the method I've settled on.

First solve 3 corners of the first layer correctly so that they're actually in the right places; no further permutation needed (intuitive, look during inspection)
- LOOK -
Winter Variation (edges don't don't matter); wasn't really sure what this was called, but that's basically what you're doing. inserting the last corner of the first layer while permuting the corners of the top layer.
- LOOK -
Permutation.

I have maybe 1/4 of the algorithms memorized, so this is far from efficient right now, but I've found I can predict the PLL or force a skip if I know multiple 2nd step algorithms.

Oops. That should be WV orients corners. Duh.
 
BUMP.

I was wondering if anybody can generate a list of algs that will solve the last slot and simultaneously orient and permute the corners. So you just need to solve 3 corners, then apply an alg, AUF then the whole cube will be solved. Is that possible? ;)
 
BUMP.

I was wondering if anybody can generate a list of algs that will solve the last slot and simultaneously orient and permute the corners. So you just need to solve 3 corners, then apply an alg, AUF then the whole cube will be solved. Is that possible? ;)

I think someone had the idea a while back, buy if I recall correctly, they said it was hundreds and hundreds of algs. And that most cases would be pretty bad.
 
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