Cube Challenge: Invent your own OLLs

I found these myself: (might be used by some :P)

R U2 R' U2 R' F R F'

R U R' U R U' R' U' R' F R F' (and inverse) (I use these for speedsolving :P)
 
Oh cool, I actually tried this a while back but ended up discovering an already existing algorithm. I remember that I thought I invented R U R' U R U' R' U R U2 R' for double headlights when I was experimenting with Sune.

anyway, first try:

R2 U R2 U2 R2 U R2 U' (R U R' U')x2 R U R2 U R U2 R' U R (Chameleon on B, this was was randomly doing R2's and U's followed by solving F2L :p)

Second try:

F U R' U2 R F' R' U R U F U' F' U' R' U R U' R' U R U2 R' U' R (The diagonal corners one, top sticker on L and B. 25 moves if I counted right :fp)

I'm not even going to try and continue..
 
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More bumpage...
Another accidental find. And this one wasn't in the wiki when I found it ^^
(I just added it btw. Awesome alg)


y2 L' R U R' U' L U R U' R'

Alg in action...

I also found this alg, which may be better because it is 2 gen. SM = R U R' U'

(R U2 R' U') (SM) (SM) (R U' R').

I also found

(r U) (R' U R U') * 3 (U' r').

Those are very triggery, and I can get below 2 seconds with each.
 
More bumpage...
Another accidental find. And this one wasn't in the wiki when I found it ^^
(I just added it btw. Awesome alg)


y2 L' R U R' U' L U R U' R'

Alg in action...
Hmm, this is the "algorithm" I've been using since I started. Its the inverse of the chameleon alg , only thing your alg is way less efficient.

I use y2 x U R' U' L U R U' r'
This alg doesn't affect edges at all, so your L' R at the start is basically just a really bad rotation.

I just noticed too, the first 2 algs for the chameleon(OLL24) are the same.

Edit: I also found this alg a while ago, a CLS alg? :confused:
F r U R' U' r' F R F2 or F r U R' U' L' U R U2 x'
 
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