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csTimer released

Are you considering to implement a 3BLD analyzer for smart cubes like the one rotohand's developed?

I don't know how difficult this task would be but I would find it very helpful.

I am currently sending the reconstruction obtained in cstimer to the roto's 3bld parser, however I find it tedious to adapt the "CFOP/Roux" reconstruction that cstimer gives into a linear solution that can be used by roto's parser.

His trainbld website no longer works but it seemed to be a great tool.

Cheers
 
There is already helicopter's scramble, is it not the same as curvy copter's?
Late reply lol but curvy copter can also reach other states via jumbling. There is a thread on the notation called SALOW notation.

also would it be possible to expand the head to head competition features to other events like mega?
 
Updates after 2023.11.24

Scramble
1. Add random state scramble for subgroups such as <U2,R2,F2,D2,L2,B2>, <U,R2,F2,D,L2,L2>, <U,R,F> etc. Moves in scrambles will not be limited to the subgroup.
2. Add 4x4x4 random state scramble for some partial-solved state, including some stages of yau method and hoya method, center-solved scramble, edge-only scramble (keeping center and corner solved), center-only scramble (keeping corner and edge solved), last layer scramble, etc.
3. Add sramble for helicopter, curvycopter and corner 2x2 helicopter.
4. Add color-neutral mode for some training scrambles. (It can also be set to double-color, which is U and D). In the color-neutral mode, the scrambled state will use a random color as the first layer. Currently, only some training scrambles are supported (such as oll, pll, zbll, etc.).

Tools/Solvers
5. Add thistlethwaite solver in the tool, and support NISS solution at each stage.
6. A button has been added to the bld helper to switch scramble type with one click.
7. Add a calculation tool for 3x3x3 pattern. For a specific pattern (for example, I want the white surface to be a specific color combination, or the white and green surfaces to be a specific combination, etc.), you can calculate the number of states that meet the conditions and generate the corresponding pattern with one click just like the bld helper. This function can be used to calculate the generation algorithm for a specific state.
8. The 3x3x3 general solver now also displays the index of the subgroup corresponding to the pattern.
9. Add scramble image for helicopter, curvycopter, 2x2helicopter, carrot style minx scrambles.

Virtual/Bluetooth Cube
10. Improved user interface of the scramble area when using a smart cube, from underline to a more friendly style.
11. Fixed some recognition in reconstruction tool.
12. Add partial support for Gan i Carry 2.

Control
13. For touch screens, gesture control has been added. Now you can set OK/+2/DNF, switch previous/next scrambling, etc. through gestures. For non-touch screens, you can also use the mouse to trigger this function (you need to turn on the mouse timer option).
14. Default behavior of clicking the scramble area is changed to scramble algorithm copying.
15. When the title of the statistics area (that is, the session selection) is hidden, clicking any non-clickable part of the statistics area will redisplay it.

Other
16. Fixed the rounding error issue of the difference label.
17. The WCA inspection countdown can also be displayed as countup.
18. Many commonly used color schemes are displayed through previews in "about" (by clicking the logo of csTimer), and can be set with one click.
19. It will prompt you to backup every 100 solves by default.
 

Attachments

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Updates after 2023.11.24

Scramble
1. Add random state scramble for subgroups such as <U2,R2,F2,D2,L2,B2>, <U,R2,F2,D,L2,L2>, <U,R,F> etc. Moves in scrambles will not be limited to the subgroup.
2. Add 4x4x4 random state scramble for some partial-solved state, including some stages of yau method and hoya method, center-solved scramble, edge-only scramble (keeping center and corner solved), center-only scramble (keeping corner and edge solved), last layer scramble, etc.
3. Add sramble for helicopter, curvycopter and corner 2x2 helicopter.
4. Add color-neutral mode for some training scrambles. (It can also be set to double-color, which is U and D). In the color-neutral mode, the scrambled state will use a random color as the first layer. Currently, only some training scrambles are supported (such as oll, pll, zbll, etc.).

Tools/Solvers
5. Add thistlethwaite solver in the tool, and support NISS solution at each stage.
6. A button has been added to the bld helper to switch scramble type with one click.
7. Add a calculation tool for 3x3x3 pattern. For a specific pattern (for example, I want the white surface to be a specific color combination, or the white and green surfaces to be a specific combination, etc.), you can calculate the number of states that meet the conditions and generate the corresponding pattern with one click just like the bld helper. This function can be used to calculate the generation algorithm for a specific state.
8. The 3x3x3 general solver now also displays the index of the subgroup corresponding to the pattern.
9. Add scramble image for helicopter, curvycopter, 2x2helicopter, carrot style minx scrambles.

Virtual/Bluetooth Cube
10. Improved user interface of the scramble area when using a smart cube, from underline to a more friendly style.
11. Fixed some recognition in reconstruction tool.
12. Add partial support for Gan i Carry 2.

Control
13. For touch screens, gesture control has been added. Now you can set OK/+2/DNF, switch previous/next scrambling, etc. through gestures. For non-touch screens, you can also use the mouse to trigger this function (you need to turn on the mouse timer option).
14. Default behavior of clicking the scramble area is changed to scramble algorithm copying.
15. When the title of the statistics area (that is, the session selection) is hidden, clicking any non-clickable part of the statistics area will redisplay it.

Other
16. Fixed the rounding error issue of the difference label.
17. The WCA inspection countdown can also be displayed as countup.
18. Many commonly used color schemes are displayed through previews in "about" (by clicking the logo of csTimer), and can be set with one click.
19. It will prompt you to backup every 100 solves by default.
With 13. the gestures are turning on after I finish my solve like after I finish my solve the +2 and dnf functions are being triggered
 
With 13. the gestures are turning on after I finish my solve like after I finish my solve the +2 and dnf functions are being triggered
What browser are you using? I tried it. The current design is that the touch that ends the timer will not trigger the gesture action. If you want to set +2/DNF, you need to release the screen and slide again.
 
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