Originally posted by AvGalen@Apr 21 2007, 12:39 AM
I was trying to think of something weird, but possible. This method has 6 steps (Full Fridrich has 7) but will use way to many algorithms for 3 and 4 because of the parities. This MIGHT be possible in 20 seconds, with a year of training. But I don't think it will be faster then Full Fridrich.
Could you describe yours dChan?
I don't have a name for it yet so I'll just call it M,U/D(Middle, then U AND D-layers).
1. Solve middle layer edges
2. Piece decomposition(decomposition of pieces into their proper U or D layer, not orientation or permutation- in one algorithm)
3. Orientation and permutation of U and D edges(1 or 2 algorithms)
4. Orientation of U and D corners(1 or 2 algorithms)
5. Simultaneous U and D-layer permutation(Double layer permutation ,or DLP, in one algorithm)
There are 5 steps, which can all be achieved in 1 or 2-looks depending on how advanced you want to be with this system.
It just sort of came about when my sister scrambled the cube and everything else was scrambled except for the middle layer edges- they were perfect. So I've been working on the solution for about 2 weeks now. It can be solved with the algorithms we already know(namely the H, Z , and T PLLs) using setup moves. It requires special algorithms though to be efficient.
Tell me what you think.
