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For me, CFOP remains the most understandable and straightforward advanced method to learn. The first two layers are built using intuitive concepts—the Cross and F2L—and then the last layer is solved in a very logical sequence: make the yellow face, orient it, and finally permute the pieces. It's immediately clear what you need to do.
It also doesn't require many algorithms if you start with the simplified version. With beginner OLL, you only need to make the yellow cross and then the yellow face, and with PLL you can learn to permute the corners first and then the edges.
My method, CFBL, is much more colorful and offers more choices during the last layer. It's an interesting variation, but if you didn't create it yourself, it's extremely difficult to learn. One of the biggest challenges is understanding how to transform a scramble into a case you already know in order to build the 1×1×3 block.
I think it's very interesting and a lot of fun, but I still haven't been able to write the perfect guide. Because of that, my knowledge could eventually be lost. Maybe one day someone will develop the idea further with more complete and optimized algorithms.
CFBL is a niche method. It's not well known, so for most people the construction of the colored 1×1×3 block and the 1LLL Line stage remain a mystery. Since I developed it myself, I'm very happy to use it.
That said, if even CFBL and CFCE are less intuitive and feel unusual, there are methods that are even more unconventional, such as Roux.
In short, what I mean is that CFOP is simply the most accessible advanced method. That's why around 99% of speedcubers choose it and achieve excellent results.
That's just my opinion. What do you think?
It also doesn't require many algorithms if you start with the simplified version. With beginner OLL, you only need to make the yellow cross and then the yellow face, and with PLL you can learn to permute the corners first and then the edges.
My method, CFBL, is much more colorful and offers more choices during the last layer. It's an interesting variation, but if you didn't create it yourself, it's extremely difficult to learn. One of the biggest challenges is understanding how to transform a scramble into a case you already know in order to build the 1×1×3 block.
I think it's very interesting and a lot of fun, but I still haven't been able to write the perfect guide. Because of that, my knowledge could eventually be lost. Maybe one day someone will develop the idea further with more complete and optimized algorithms.
CFBL is a niche method. It's not well known, so for most people the construction of the colored 1×1×3 block and the 1LLL Line stage remain a mystery. Since I developed it myself, I'm very happy to use it.
That said, if even CFBL and CFCE are less intuitive and feel unusual, there are methods that are even more unconventional, such as Roux.
In short, what I mean is that CFOP is simply the most accessible advanced method. That's why around 99% of speedcubers choose it and achieve excellent results.
That's just my opinion. What do you think?