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Can Blender be used for 3D printing puzzles?

Have any puzzle designers tried freeCAD?
it's trash.

you can try onshape, it runs on the browser and you can use for free if you release your model as open source of something like that
but it has steep learning curve as it is a CAD software.

but I started 3d printing 3 months ago as a hobby and I use only blender and ultimaker cura. you don't need anything else than that.

you can use any other slicer instead of ultimaker cura, but as modeler blender is perfect for me

there is this plugin for blender that is called "cad sketcher", it is free and you can use it inside blender for parametric modeling


I want to learn proper CAD, and I want to use onshape for that in the future but for now I'm using blender
 
it's trash.

you can try onshape, it runs on the browser and you can use for free if you release your model as open source of something like that
but it has steep learning curve as it is a CAD software.

but I started 3d printing 3 months ago as a hobby and I use only blender and ultimaker cura. you don't need anything else than that.

you can use any other slicer instead of ultimaker cura, but as modeler blender is perfect for me

there is this plugin for blender that is called "cad sketcher", it is free and you can use it inside blender for parametric modeling


I want to learn proper CAD, and I want to use onshape for that in the future but for now I'm using blender
Thanks for the explanation, I will not use freeCAD ever for puzzle designing then.
 
Thanks for the explanation, I will not use freeCAD ever for puzzle designing then.
never say never

watch this video instead


also, have you tried plasticity? they say is a great software, but it's paid, but there is a free trial
 
"if you could get Fusion 360 to function more fluidly like blender while still having great dimensional control of your model then you've arrived at plasticity"

(11:09 at this video) :

 
Thanks for the explanation, I will not use freeCAD ever for puzzle designing then.
I was dismissive of it a few years ago but now 1.0 has been released and it looks a lot better than whatever I saw before. So maybe it's worth a revisit
 
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