abunickabhi
Legend
Solving a square-1 blindfolded is no easy task. It is considered much harder to learn compared to 3BLD.
There are four main tutorials out there for solving square-1 blindfolded:
1) Mike Hughey's method (You can find it in his signature on SS):
Published in 2010 or before ( with Christian Eggermont )
Pros He used this method successfully to get an almost impossible UWR of 10/10 MBLD of square-1 puzzle.
Cons Too much tracing needs to be done. Move count is more, algs not speed-optimal according to current hardware.
2) Gnarls method:
Published in Aug 2017
Pros Uses templates, so not every cube shape needs to be memorised.
Cons might fail for some cube shape cases.
its like OP/OP of sq-1 so more slice count.
3) Enoch's method (mixture of Gnarls and Mike's method):
Published in Jan 2018
Pro Most recent one and has a 30 minute video tutorial as well.
Documentation is good, and clear.
4) Raul's method (Documentation still unpublished)
Published in Nov 2020
Pros Super recent one, much easier, knowledge of 3BLD not needed
Cons No written or video tutorial yet, and if it is made, it will be in Spanish.
I am not able to assess which method is the best, and which approach should I give a shot in 2021. If anyone has gone through all the 4 methods, and know the pros and cons, it will be quite helpful for me, as it will save time and effort.
Also the UWR for sq-1 BLD is 44.83 with no proof (youku video link does not work). What is the UWR2 of sq-1, so that I will get to know which method has been fine tuned more.
There are four main tutorials out there for solving square-1 blindfolded:
1) Mike Hughey's method (You can find it in his signature on SS):
Published in 2010 or before ( with Christian Eggermont )
Pros He used this method successfully to get an almost impossible UWR of 10/10 MBLD of square-1 puzzle.
Cons Too much tracing needs to be done. Move count is more, algs not speed-optimal according to current hardware.
2) Gnarls method:
Published in Aug 2017
Pros Uses templates, so not every cube shape needs to be memorised.
Cons might fail for some cube shape cases.
its like OP/OP of sq-1 so more slice count.
3) Enoch's method (mixture of Gnarls and Mike's method):
Published in Jan 2018
Pro Most recent one and has a 30 minute video tutorial as well.
Documentation is good, and clear.
4) Raul's method (Documentation still unpublished)
Published in Nov 2020
Pros Super recent one, much easier, knowledge of 3BLD not needed
Cons No written or video tutorial yet, and if it is made, it will be in Spanish.
I am not able to assess which method is the best, and which approach should I give a shot in 2021. If anyone has gone through all the 4 methods, and know the pros and cons, it will be quite helpful for me, as it will save time and effort.
Also the UWR for sq-1 BLD is 44.83 with no proof (youku video link does not work). What is the UWR2 of sq-1, so that I will get to know which method has been fine tuned more.
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