https://www.bbprojx.net/cube
Well, what can I say, this is yet another basic 3x3x3 tutorial. But, with some really nice features ;-)
Let's call it the LBL-Y method. It is a layer-by-layer-with-workspace method based on the elementary commutator Y = F Ri Fi R. Named it the Y-move because it only affects three edges meeting at a corner. The Y-move is well known and used in many places because it is a simple way to cycle edges and swap corners. The interesting bit is that you don't need other algorithms for a simple beginners method. Read: very many, but straighforward turns requiring little memorization.
The LBL-Y method shares the nice single-algorithm property with Conrad Rider's elegant Single Alg Cube Method (SAM). Both LBL-Y and SAM make good use of the workspace idea, see the 8335 method which is already simple using only three algorithms. 8355 and SAM use the commutator FRFiRi, while LBL-Y happens to use FRiFiR, which is slightly more local.
Looking for comments and feedback!
Have fun.
PS: Since I have run into trouble with Java lately, I moved the site to WebGL/JavaScript. It's nice, but you need a recent (> 2011 or so) browser.
Edit 8/2018: Updated link.
Well, what can I say, this is yet another basic 3x3x3 tutorial. But, with some really nice features ;-)
Let's call it the LBL-Y method. It is a layer-by-layer-with-workspace method based on the elementary commutator Y = F Ri Fi R. Named it the Y-move because it only affects three edges meeting at a corner. The Y-move is well known and used in many places because it is a simple way to cycle edges and swap corners. The interesting bit is that you don't need other algorithms for a simple beginners method. Read: very many, but straighforward turns requiring little memorization.
The LBL-Y method shares the nice single-algorithm property with Conrad Rider's elegant Single Alg Cube Method (SAM). Both LBL-Y and SAM make good use of the workspace idea, see the 8335 method which is already simple using only three algorithms. 8355 and SAM use the commutator FRFiRi, while LBL-Y happens to use FRiFiR, which is slightly more local.
Looking for comments and feedback!
Have fun.
PS: Since I have run into trouble with Java lately, I moved the site to WebGL/JavaScript. It's nice, but you need a recent (> 2011 or so) browser.
Edit 8/2018: Updated link.
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