A simple 2x2x4 tutorial

Cubenovice

Forever Slow
Joined
Feb 6, 2010
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Vlaams-Brabant (Belgium)
I searched the forum for titles containing 2x2x4 and did not find any references to a tutorial.
So here you have one!

It is a very simple 3-step solution I came up with yesterday, I will call it SAPS.
If this method has already been mentioned somewhere else: just forget about the name…

Step 1: Solve Center pieces (This step also restores the tower shape)
- Solve the 8 center pieces as if they are a 2x2x2 cube;
- Look at the sides only, don’t worry about U / D pieces for now

Step 2: Solve U / D faces
- This works just like opposite center pieces on a 4x4x4
- Use R2 or L2 turns with U / D twists to separate U / D
- During this this step you can already solve one U / D layer intuitively
- If you don’t solve a layer at this step you have to repeat step 3 on both U and D layer

Step 3: Solve remaining U or D layer (s)
- Hold the cube with the layer to be solved on U
- Two possible cases:
1 U layer requires a diagonal corner swap
2 U layer requires an adjacent corner swap
- Both cases can be solved with simple A-perms
- First align U as such that an A-perm will result in the U layer (still) requiring an adjacent corner swap
- Execute A-perm
- Now align u and U so they are both solvable via A-perm
- Execute A-perm
- Adjust u and U: Done!

SAPS: Simple A-Perm Solution
All feedback is appreciated.

I assume you know A-perms but any other adjacent corner swap will do just fine.
I picked A because of the low move count, an advantage on shape changing puzzles.
Could have added the exact alignements for the A-perms but then it becomes too easy...
 
Thank you! It's very good! I'll practice on it.

Cobe is not Kobe, Cobe is not Cube.
 
Thanks Cubenovice! Could you explain what an A-perm is? I've searched the forum and found a number of permutation types, but I'm not sure what the A-perm is.
Thanks for helping this newbie!
 
It's an PLL, It switches 3 corners (3x3x3) (either clockwise or anti-clockwise) while keeping their orientation (the same color stays at the top)
Clockwise Corner Cycle: x [ (R'UR') D2 ] [ (RU'R') D2 ] R2 (unchanged corner down left)
Counter-Clockwise Corner Cycle: (x) R2 D2 R U R' D2 R U' R (x') (unchanged corner down left)
 
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