kubesolver
Premium Member
- Joined
- Nov 15, 2019
- Messages
- 435
Yes to the first two paragraphs.
But VR simulators do track a lot of small fast moving pieces and their view is often obstructed. In full body VR a person has several points on head, legs, torso and arms and they are being tracked in real-time at relatively high fps.
But VR simulators do track a lot of small fast moving pieces and their view is often obstructed. In full body VR a person has several points on head, legs, torso and arms and they are being tracked in real-time at relatively high fps.